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I don't think that is a problem, It's normal. marek cervenka <[EMAIL PROTECTED]> wrote: hi, i have still problem with cs:s server [EMAIL PROTECTED] cs]$ ./steam -command update -game "Counter-Strike Source" Checking bootstrapper version ... Updating Installation Logging in as 'xxxxxxx' Checking/Installing 'Counter-Strike Source Shared Content' version 13 Checking/Installing 'Linux Source HLDS' version 12 HLDS installation up to date [EMAIL PROTECTED] cssource]$ ./srcds_run -game cstrike +map de_dust2 Auto detecting CPU Using AMD Optimised binary. Auto-restarting the server on crash Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game .dll loaded for "Source Engine Beta" free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! Network: IP 212.71.128.151, mode MP, dedicated Yes, ports 27015 SV / 27005 CL free(): invalid pointer 0xb7482ea0! ---cut repeated--- free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! Executing dedicated server config file CMaterial::GetNumAnimationFrames: no representative texture for material sprites/zerogxplode CMaterial::GetNumAnimationFrames: no representative texture for material sprites/wxplo1 CMaterial::GetNumAnimationFrames: no representative texture for material sprites/steam1 -- cut -- CMaterial::GetNumAnimationFrames: no representative texture for material sprites/radio CMaterial::GetNumAnimationFrames: no representative texture for material sprites/ledglow CMaterial::GetNumAnimationFrames: no representative texture for material sprites/glow01 CMaterial::GetNumAnimationFrames: no representative texture for material sprites/glow free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! --cut repeated-- free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! The Navigation Mesh was built using a different version of this map. couldn't exec rcon.cfg couldn't exec listip.cfg couldn't exec banned.cfg Adding master server 207.173.177.12:27011 Adding master server 69.28.151.178:27011 [EMAIL PROTECTED] cstrike]$ cat cfg/server.cfg log on hostname "XXXXXXXXXXXXXXXX #1" mapcyclefile "maplist.txt" mp_falldamage 1 mp_flashlight 1 mp_friendlyfire 0 mp_footsteps 1 mp_roundtime 4 mp_timelimit 20 mp_decals 100 mp_tkpunish 1 mp_limitteams 2 mp_hostagepenalty 2 mp_c4timer 35 mp_autoteambalance 1 mp_freezetime 3 mp_autokick 1 mp_buytime 0.5 sv_cheats 0 sv_lan 0 sv_maxrate 15000.000000 sv_maxspeed 320.000000 sv_minrate 2000.000000 sv_maxupdaterate 61.000000 sv_minupdaterate 20.000000 sv_logbans 1 sv_region 5 sv_pausable 0 sv_voiceenable 1 sv_alltalk 1 exec rcon.cfg exec listip.cfg exec banned.cfg system RHEL3/glibc-2.3.2/2.4 kernel cpu: cpu family : 6 model : 4 model name : AMD Athlon(tm) Processor 384MB ram hw is ok someone else with this problem? valve, working on it? how look startup on yours servers? -- ------------------------------------- Marek Cervenka ===================================== _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Rock of Rock's Hideout For help or support please visit the suport forums: http://www.rocks-hideout.com Support can also be found on AOL instant messanger at: FHMDeathSquad RocksHideout -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux