>> Halfd relies on the hlds_run script, which is not available in source servers. It reads several variables from that file and the environment. I'm sure the halfd perl script could be edited, however until that's done, it's not compatible. <<
Actually, halfd bypasses the hlds_run script (there is a big caution NOT to use this in the config file) and determines the binaries itself (v2.20b16-18). All you have to do is specify the SRCDS binary in the cfg file. However, since halfd wraps the srcds stdin/stdout, it doesn't quite understand the new formats and, although it runs, doesn't have full control. ......Chuck >> >>>Folks: >>> >>> > >Does halfd (http://www.halfd.org) work with CS:S? If it did then it would >be a simple matter of putting %n and any clan tags you wish in the first >section of halfd.exclude. Result: insta-ban. > >Cheers, > >"Insane" Husayn >ServerOp << > >I gave it a try during CSS:Beta but it had some major problems - logs are >different, status is different. The latest version, 2.20B18, does not >handle Steam IDs reliably as well. > >I am afraid that Mal may not support anything new... > >......Chuck > >http://www.TexasArlingtonCS.us << _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

