redo steam update make sure it has all the files.


On Wed, 1 Dec 2004 18:55:28 +1100, James Martin <[EMAIL PROTECTED]> wrote:
> Anybody lend a hand?
>
> [EMAIL PROTECTED] ./srcds_run -game hl2mp
> Auto detecting CPU
> Using SSE2 Optimised binary.
> Auto-restarting the server on crash
>
> Console initialized.
> Failed to load server_i486.so
> Failed to load server binary
> couldn't exec valve.rc
>
>
>
>
> On Wed, 1 Dec 2004 08:43:27 +0100, Thiesson Johann <[EMAIL PROTECTED]> wrote:
> > --
> > Hi
> >
> > I've a problem when updating hl2/ directory.
> >
> > When the update is finished, the directory is very big: more than 1.7
> > giga octet.
> > The materials/ directory takes more than 1go, and I see that they are
> > lots of .vtf files, which are big files.
> >
> > I updated the game in an other HL:S directory, and those .vtf files was
> > not included in the update, and the update was ok (up to date). The hl2/
> > directory is only 680 mega octects.
> >
> > What is the problem ?
> >
> > --
> > DjoDjo
> >
> > On Tue, Nov 30, 2004 at 09:04:21PM -0800, Alfred Reynolds wrote:
> > > We have released HL2MP and an update to Counter-Strike: Source.
> > >
> > > To get hl2mp run hldsupdatetool with "hl2mp" as the game parameter (i.e
> > > "hldsupdatetool.exe -command update -game hl2mp" ). The total download
> > > size is around 300MB.
> > >
> > > The update for Counter-Strike: Source is around a 200Mb download (this
> > > is to make Counter-Strike: Source compatible with SRC Mods now the SDK
> > > has been released). Most of this download size is shared with HL2MP
> > > however.
> > >
> > > The changes for this release are:
> > > Half-Life 2: Deathmatch
> > > - New multiplayer game featuring physics simulation system
> > >
> > > Source Engine Updates
> > > - HTTP and non-HTTP map auto downloading functionality
> > > - Enhanced dedicated server logging capabilities
> > > - Various tweaks and fixes
> > --
> > Content-Description: Digital signature
> >
> > [ signature.asc of type application/pgp-signature deleted ]
> > --
> >
> >
> >
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> >
>
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--

- John
[EMAIL PROTECTED]

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