Here are the details for the server update the other night (below). -Eric
========================== 1) Logging Logging has been updated as follows: The "log <on/off>" command now turns on/off *all* logging. Once logging is on, there are three destinations where the information can be sent: a file, the server console, and UDP addresses. You can use "sv_logfile" and "sv_logecho" to toggle logging to a file and the console (they both default to 1). If logging is enabled and there are any addresses in the "logaddress_list", the logging information will be sent to those addresses. Typing "log" by itself will give you the current logging status and where items are being logged to. Here is a list of the changes: * Added "sv_logsdir" that determines the folder in the game directory where server logs will be stored. * Added "sv_log_onefile" that will log server information to only one file instead of a new file for every map change. * Updated the "log" command to support "on/off" as well as "1/0". * Updated the output for the "log" command to include the current status (logging or not) and if logging is enabled it outputs where the information is being sent (file, console, UDP). * Renamed "mp_logfile" to "sv_logfile" to be more consistent with the other logging cvars. * Renamed "mp_logecho" to "sv_logecho" to be more consistent with the other logging cvars. * Renamed command "log_addaddress" to "logaddress_add" to be consistent with previous versions of this cvar. * Added "logaddress_del" to delete an entry in the logaddress list. * Added "logaddress_delall" to delete all entries in the logaddress list. * Added "logaddress_list" to list the current entries in the logaddress list. * Added default port "27015" if port is not included in IP given to "logaddress_add" and "logaddress_del". * Removed unused "log_level" command. * Removed unused "log_udp" command (if the logaddress has entries and logging is enabled, the information is automatically sent to those addresses). 2) Kick * Split the "kick" command into two commands: "kick" and "kickid". "kick" supports kicking by player name. "kickid" supports kicking by userid or uniqueid. 3) Ban lists * Added the ability to load large ban lists. * Increased max IP bans (addip) to 32768. * Increased max ID bans (banid) to 32768. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux