The -dll command line paramter can be used instead of the gamedll line
in liblist.gam. Has the added feature of remaining in affect after a
game update overwrites your liblist.gam (seems more common with
windows servers that don't have liblist.gam set to read only).


On Sun, 12 Dec 2004 11:08:51 +1300, Andrew Forsberg <[EMAIL PROTECTED]> wrote:
> Hi there,
>
> By the looks of it the liblist.gam filename is hardcoded into the hlds
> engine binaries, making configuring multiple servers from the same mod
> directory difficult if you're running addons like amxmodx. It sort of
> works, but some odd things happen like the amx_mapmenu loads only the
> default mapcycle.txt, not the one configured via the commandline.
>
> I was wondering whether there was any chance the gamedll and
> gamedll_linux variables could be overridden somewhere else -- like
> server.cfg? Or if there was some basic conditional logic that could be
> used in liblist.gam, e.g.:
> if (port=27015) { gamedll_linux "blahblah" }
> elseif (...) { ... }
> else { ... }
>
> Has anyone worked around this? From the archives Deacon & HoundDawg hit
> the same wall about 3 years back.
>
> Happily it doesn't look like source has this problem at all!
>
> Cheers
> Andrew
>
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