Alfred Reynolds wrote:

The master servers return the list of servers starting from the users IP
address fanning outwards (i.e up and down the numerically ordered list
of addresses).

I think the list should be zipped and transfered (or something) to the client where it's unzipped and the *clients* server list starts pinging each IP. This would give you-the-player the best connection to what servers there are. Combine this with a karma/longevity/ave ping rating of sorts and top listed servers will be both ones with a good connection *and* not servers that are here one day and gone the next.

There's nothing wrong with having broadband servers listed even near the
top.  But 80% of the servers online are IMHO run by kids on their
parents cable connection.  This method would allow more serious
cable/DSL based servers to get ranked also after they have been around
more than three hours.

Now, who does this favor?  Every client out there and servers with
consistent stay time and good pings.  Not whining (much anyway), I just
think it's a good idea.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to