It is i think, i already reported it to Steam.
However, it's a "buggy custom map" anyway. So, first, why anyone sets a map extremely bright on a "special way" (i don't know how to create maps, so i don't know the name of the exact setting)? It's just stupid. But, on the other hand, how can the server let a map effect any other maps (in this case, with logged in users only)? And the players indeed...
My workaround: I found these maps buggy: * aim_range-lover -> take it out, delete. no solution
* fy_iceworld_??? (i think it's the "adv", but not sure) -> replace it with fy_iceworld_real - which looks better and won't makes players' screen bright (until next login, as you wrote too).
But, if maps, there's another issue. on aim_ and fy_ maps, if there is no buy zone, but dropped weapons, the weapons are disappearing in a few seconds (about 3). This is a server bug i think, because setting "mp_weaponstay 1" does nothing. I also tried (cheats should be enabled) with "give" command. The 'summoned' weapons are disappearing as well, but if you take'em up one by one (as a player u know... :) and you throw them away - no disappearing weapons effect.
I'm using a 4 sec buy time on my public, which is more than enough to see the weapons as they "fade out and leave the map" :/ On the other hand, if an aim map, like aim_scoutz drops the weapon on spawn points, you get a gun even in freeze time, so these maps can be used. But fy_iceworld* maps can't be used at all... imho...
We have a weird weird problem.
When the server runs iceworld, and afterward load a other map, everyonce screen is really bright. And i mean REALLY bright in cant-see-shit-anymore bright.
Once u restart ur steam client, rejoin, problem is fixed.
Everyone playing at our servers reported this problem.
I doubt that its an server side issue is it?
Saint K.
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

