and you can't really compare it to the older versions of CS, the engine is drastically different and so is the server. We ran a 14 or 16 player server on an old 464MHz celeron (yeah, 300a overclocked, those were the days! haha) and it was fine, though right at its limits. A CSS server needs way more CPU than a CS server does.
On Mon, 17 Jan 2005 10:51:34 -0800, Clayton Macleod <[EMAIL PROTECTED]> wrote: > I sincerely doubt that a P3 800MHz is going to be fast enough to run a > CSS server. We've got a server running on a 1.7GHz P4/celeron and it > quite frequently uses 75% or more of that CPU. Which even though > relatively slow, is quite a bit faster than a P3 800MHz machine. So > I'd say that's the problem right there, the CPU just isn't fast enough > for a server of CSS. Your P3 1GHz machine is probably just barely > handling it by the thinnest of margins. As I recall when the P4 was > introduced, I believe the 1.5GHz versions were about the same speed as > the then fastest P3 1GHz machines. So your P3 1GHz is probably just a > hair slower than the machine that our server is running on, and it > probably maxes out every now and then. We've got an 18 player server > running on ours, and as I said it goes over 75% very often. If the > machine has more than one CPU the game server itself still only uses > one of them, so it's still going to be CPU starved even though the > other CPU(s) can be used for other things such as the packet handling > in the firewall and all the other stuff going on. But the game server > itself is still only going to be running on one CPU and it sounds to > me like it's just way too optimistic to expect it to run on an 800MHz > P3. -- Clayton Macleod _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux