I've got a related question about HLTV:

I thought that HLTV was a seperate app that bound to the HL server on
the standard listen port (27015) and opened a listen port for
spectators to connect to.  So then why are CS and CSS ded servers
opening port 27020 for?

Also, just curious: are there cmd line params for hlds_run for
disabling the hltv port similar to srcds_run -nohltv?

When HLTV is non-beta in source, will there be a way to set the HLTV port?

Sorry if any of these are dumb questions...

-Justin

On Sun, 20 Feb 2005 03:45:00 +0100, Thiesson Johann <[EMAIL PROTECTED]> wrote:
> --
> Hi,
>
> Can we hope having the HLTV port binding problem solved ?
> Or any way to disable it until it's fixed ?
>
> Having several HL:S servers on a single machine is a nightmare.
> Especially if you have servers running on 27020.
>
> I would appreciate to see the "auto binding" thing disabled too.
> On the current version, if the server try to bind the port X, and the
> port X is already used, the process will use X+1.
> If the port is not available, the server should NOT start I think.
> I can't see the advantage of this. If the port is already used, there
> is a problem! We expect the server running fine on port X, or not
> running at all. Players are waiting for their server on port X, not on
> port X+1.
>
> Imagine if the ftpd servers were like that. You lanch 2 ftp
> servers. Port 21 is used. So the second goes automatically on port 22 ?
> What the point o_O
>
> --
> Thiesson Johann
> --
> Content-Description: Digital signature
>
> [ signature.asc of type application/pgp-signature deleted ]
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to