There is a server plugin that will block the command and log the
attempts at http://dackz.net/misc/code/serverplugin_tempent/


On Wed, 23 Mar 2005 14:03:43 -0500, David Fencik <[EMAIL PROTECTED]> wrote:
> What's your ip?
>
> Hehe.
>
> Dave
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of wArgOd
> Sent: Wednesday, March 23, 2005 1:41 PM
> To: [email protected]
> Subject: Re: [hlds_linux] The new server crash bug
>
> kama wrote:
>
> >Cant anyone write a plugin that logs every action the users do to a
> >seperate logfile? or at least the known exploits... so we can at least
> ban them...
> >
> >I have not got any reports that our servers crashes this way... *knock
> on
> >wood*
> >
> >/Bjorn
> >
> >
>
> I was curious if this happens on the windows version too.
> I just spent some time trying to get this "server crash bug" to crash my
> windows servers and failed.
> I got lots of skulls and a bit of lag but no crash.
> With the "fps unlocked" and the console showing 500+ I saw the skulls
> appear faster but still no crashes.
> Looks like the "crashing" is specific to the linux build.
> I did manage to crash my client once but the server remained online and
> healthy.
>
> Hey Alfred, any chance of getting log_level to work?
> What would we see at log_level 15?
> We do need more detailed logging.
> For instance:
> Information on where weapon is pointing vs where impacts occur for
> aimbot & no-recoil bounds checking
> Information on bullet trajectory to detect impacts through solid objects
> (detect wall hax)
> Information on player trajectory including velocity for speed hack
> detection
> all commands entered on client console
> all client variables not set to default values
> information on client skin customizations
>
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