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Hi,
I'm currently running 1x16 player server on FC2 with the most up to date
Kernel (2.6.10-1.771_FC2smp) on 3Ghz P4 + 1GB RAM on a 100mbit connection.
I'm running it with -tickrate 100 and fps_max 0. Everything is working
great, with the server FPS always higher than 256.
I'm just wondering if the old hlds -pingboost settings are implemented in
srcds. And if so, do they all work the same? Also does anybody have any
recommendations for what pingboost setting to use with my setup?
I've tested it a bit, and best I can tell -pingboost does nothing with
source (although it is a recognised launch parameter). Although its kinda
hard to test properly as I'd need 16 players in it to see the difference,
and since the server has to be restarted for every change then it would take
forever.
Perhaps Alfred can clear this up :)
Cheers
- Skunk
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