Easy on the client side, the client would have a few megabyte CSS beta
cache, and the game would load the base Source caches, the CSS caches, and
the CSS beta cache, so the files changed in the beta would override the
default CSS ones, but there's no duplication of any files the same in the
release as in the beta.

Easy.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: 20 May 2005 13:07
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Suggestion: Steam Beta Program

It would be very hard for Valve to implement. Remember many of the server
side updates also require client side updates (ie the map updates). You'd
have a big mess if people wanted to play on a 'beta' server then also play
on a 'standard' server, because the users would constantly have their client
updating.

Only other way I can think of is for Valve to add another game to Steam
called CS Beta, but then you have a huge amount of disk space used and two
games to keep updated...


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