Easy on the client side, the client would have a few megabyte CSS beta cache, and the game would load the base Source caches, the CSS caches, and the CSS beta cache, so the files changed in the beta would override the default CSS ones, but there's no duplication of any files the same in the release as in the beta.
Easy. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 20 May 2005 13:07 To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Suggestion: Steam Beta Program It would be very hard for Valve to implement. Remember many of the server side updates also require client side updates (ie the map updates). You'd have a big mess if people wanted to play on a 'beta' server then also play on a 'standard' server, because the users would constantly have their client updating. Only other way I can think of is for Valve to add another game to Steam called CS Beta, but then you have a huge amount of disk space used and two games to keep updated... _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux