Alfred Reynolds [EMAIL PROTECTED] spoke forth: > I find myself being asked quite often about what CPU/net > requirements it takes to run a server. I have answers > based upon our internal playtesting but I would also like > to hear what you guys use in the wild. > > So, my questions are: > 1) What speed CPU do you use for a 32 player HL1 server > (CS 1.6) 2) What speed CPU do you use for a 32 player > Source server (CS:S) 3) How much bandwidth per user do > you allow for a HL1 server 4) How much bandwidth per user > do you allow for a Source server 5) How much difference > is there in these requirements for other mods? > > - Alfred
Anyone remember this file that went around a lot way back in the day? http://www.cs-onp.com/files/elminst/transfer.xls Spreadsheet to calculate the bandwidth needed for x # of players on a CS server. Unfortunately it is woefully out of date at this point, since he was running the server on a P2-450. Ahh, those halcyon days of 1999-2000; when you could run a 16 player server and stats webpage all on a p2-400 with 256 ram... I'd love to see an update to this, or something like it. Elminst _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux