Same here ! ./hlds_run: line 424: 29851 Segmentation fault $HL_CMD
Suggestions ? Regards LuZi -----Ursprüngliche Nachricht----- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von sYs Gesendet: Freitag, 12. August 2005 00:54 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] Half-Life 1: Engine update release Alfred Reynolds wrote: >We have released an update to the Half-Life 1: Engine. Run the >hldsupdatetool to get it. > >This update fixes VAC2 connection problems for people with multiple >network interfaces, fixes the "-sport" command line parameter and adds >a CVAR querying API for 3rd party tools. More details can be found >here: http://www.steampowered.com/index.php?area=news&id=434 > > >If you run ANY kind of HL1 based server (i.e TFC, DoD, CS 1.6, NS ) you >should get this update. > >- Alfred > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > Since the last update: Auto detecting CPU Using Pentium II Optimised binary. Enabling debug mode Auto-restarting the server on crash Updating server using Steam. Checking bootstrapper version ... Updating Installation Checking/Installing 'Counter-Strike Base Content' version 16 Checking/Installing 'Linux Server Engine' version 19 Checking/Installing 'Half-Life Base Content' version 8 HLDS installation up to date Console initialized. scandir failed:/x/./valve/SAVE scandir failed:/x/./platform/SAVE Protocol version 47 Exe version 1.1.2.5/Stdio (cstrike) Exe build: 00:51:04 Aug 11 2005 (3213) STEAM Auth Server couldn't exec language.cfg Server IP address 62.112.194.28:27018 scandir failed:/x/./valve/SAVE scandir failed:/x/./platform/SAVE ./hlds_run: line 342: 10659 Segmentation fault (core dumped) $HL_CMD debug.cmds:1: Error in sourced command file: Cannot access memory at address 0xbe355304 email debug.log to [EMAIL PROTECTED] Fri Aug 12 00:48:08 CEST 2005: Server restart in 10 seconds I run the server with this script: #!/bin/sh bdir=x export LD_LIBRARY_PATH=$bdir/hlds cd $bdir/hlds ./hlds_run -game cstrike +port 27018 +maxplayers 11 +map de_dust2 -autoupdate -debug I'm using Debian Linux, on P4 3ghz with 2x512MB ram. -Regards , sYs^ [EMAIL PROTECTED] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux