With linux-base-rh9, it seems to run better.

First try I got:
---------------------------------------------------
Unable to determine CPU Frequency
Segmentation fault (core dumped)
---------------------------------------------------

Well, now Im really off to bed.

/Bjorn

On Tue, 4 Oct 2005, kama wrote:

>
> The kernel is more or less GENERIC. All I have done is removed all
> unnecessary devices.
>
> In sysctl I have only enabled HT on RX300 and bumped up some values.
>
> kern.ipc.maxsockbuf=2097152
> kern.ipc.somaxconn=8192
> net.inet.tcp.sendspace=65535
> net.inet.tcp.recvspace=65535
> net.inet.udp.recvspace=65535
> net.inet.udp.maxdgram=57344
> net.local.stream.recvspace=65535
> net.local.stream.sendspace=65535
>
> But these have been bumped up after the crashes started to occur.
> in loader.conf I have upped the hz-value.
>
> On FreeBSD 6.0 it crashes on startup. I will try a different linuxbase
> tomorrow. I choosed suse 9.3 this time. On 6.0 I used the GENERIC
> kernelconfig. The only thing that is changed is higher hz-value.
>
> /Bjorn
>
> On Mon, 3 Oct 2005, Gary wrote:
>
> > I don't have any specific issues, perhaps you have a unique kernel
> > config? Strange sysctl settings?
> >
> >
> > At 07:47 PM 10/3/2005, kama wrote:
> >
> > >It rarely cores a dump. The times it does, I dont know if its the same
> > >issue. When it actually cores, I get other message than the validate.
> > >
> > >----------------------------------------------------------------------
> > >L 10/03/2005 - 22:21:53: World triggered "Round_Start"
> > >Ignoring custom decal from ThE MonKeY
> > >L 10/03/2005 - 22:21:53: "ThE MonKeY<1161><STEAM_0:0:X><>" entered the game
> > >ERROR: couldn't open custom.hpk.
> > >L 10/03/2005 - 22:21:53: "Alexand:Ro.<1159><STEAM_0:1:Y><>" joined team 
> > >"CT"
> > >----------------------------------------------------------------------
> > >
> > >I am just about to set up hlds on my 6.0 server.
> > >
> > >/Bjorn
> > >
> > >On Mon, 3 Oct 2005, Gary wrote:
> >
> >
> > G. Stanley
> > Engineering
> > Velocity Servers, DBA
> > [EMAIL PROTECTED]
> >
> >
> >
> > _______________________________________________
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> > please visit:
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> >
>
> --
>
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>
>
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--

You know you've been playing "Quake: Team Fortress" too much when
you ask your grandfather why they didn't rocket jump up the beaches
of Normandie.


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