Hi all, i can't get my server secure! My System: AMD Athlon 3000+ Debian Sarge, Kernel 2.6.11, glibc 2.3.2.ds1-22
The CS1.6 on the same server run fine in secure mode. The console output: Auto detecting CPU Using AMD Optimised binary. Auto-restarting the server on crash Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for "Counter-Strike: Source" maxplayers set to 32 maxplayers set to 16 Network: IP XXXXXX, mode MP, dedicated Yes, ports 27040 SV / 27006 CL Executing dedicated server config file vconnmgr.cpp (175) : Assertion Failed: 0 != netadrRemote.GetIP() vconnmgr.cpp (176) : Assertion Failed: 0 != netadrRemote.GetPort() Server logging enabled. Server logging data to file logs/L1011001.log L 10/11/2005 - 00:10:46: Log file started (file "logs/L1011001.log") (game "/server/css-test/cstrike") (version "2516") logaddress_delall: no addresses in the list logaddress_add: XXXXXXXX:27500 L 10/11/2005 - 00:10:46: server_cvar: "sv_password" "***PROTECTED***" L 10/11/2005 - 00:10:46: server_cvar: "mp_timelimit" "30" L 10/11/2005 - 00:10:46: server_cvar: "mp_friendlyfire" "1" L 10/11/2005 - 00:10:46: server_cvar: "mp_roundtime" "3" L 10/11/2005 - 00:10:46: server_cvar: "mp_c4timer" "35" L 10/11/2005 - 00:10:46: server_cvar: "mp_limitteams" "1" L 10/11/2005 - 00:10:46: server_cvar: "mp_flashlight" "1" L 10/11/2005 - 00:10:46: server_cvar: "mp_freezetime" "3" L 10/11/2005 - 00:10:46: server_cvar: "mp_hostagepenalty" "4" Adding master server 207.173.177.11:27011 Adding master server 69.28.151.178:27011 L 10/11/2005 - 00:10:47: World triggered "Round_Start" Could not establish connection to Steam servers. VAC secure mode disabled. vconnmgr.cpp (175) : Assertion Failed: 0 != netadrRemote.GetIP() vconnmgr.cpp (176) : Assertion Failed: 0 != netadrRemote.GetPort() vconnmgr.cpp (175) : Assertion Failed: 0 != netadrRemote.GetIP() vconnmgr.cpp (175) : Assertion Failed: 0 != netadrRemote.GetIP() vconnmgr.cpp (176) : Assertion Failed: 0 != netadrRemote.GetPort() vconnmgr.cpp (175) : Assertion Failed: 0 != netadrRemote.GetIP() vconnmgr.cpp (176) : Assertion Failed: 0 != netadrRemote.GetPort() vconnmgr.cpp (175) : Assertion Failed: 0 != netadrRemote.GetIP() vconnmgr.cpp (176) : Assertion Failed: 0 != netadrRemote.GetPort() status hostname: Bonner Loch CSS Testserver version : 1.0.0.23/7 2516 insecure udp/ip : XXXXXXX:27040 map : de_dust at: 0 x, 0 y, 0 z players : 0 (16 max) Thanks Arris _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux