Hi jordan, Dont know if this will be of any help, but nevertheless.. http://www.spieleforum.de/forum/showthread.php?p=205298&mode=linear
Quote: Player lives are handled in Day of Defeat by a unique system called "Wave reinforcements." When a player dies, he/she will not respawn until a certain time has passed. The amount of "reinforcement" time depends on the number of players on a team - anywhere from 5 seconds to 20 seconds. The first person to die will start the timer. Anyone else who dies during that period will respawn at the same time as anyone else waiting to respawn. Once the timer hits 0, everyone waiting to spawn will spawn together - hence the 'wave reinforcements' title. In a rather full server, you will almost always spawn with a teammate - it is encouraged that those people who spawn together stick together through the map. End quote.. Bit of a pain that most of its in german, but.. Maybe your problems are could be caused by this "timer" not functioning cause of the conversion from hldm? Cant say i ever tried something like this so i might be way off Cheers, Regime Jordan Bagwell wrote:
-- [ Picked text/plain from multipart/alternative ] If you guys are done flaming each other perhaps someone knows a little bit more about the problem I'm having? Thank You to those who have already responded Hey I'm running the BAW clan dod server and I've seen these maps working on other dod servers but they don't run properly on mine. The maps are origonally hldm maps and have multiple spawn points like the_yard or drive_in. The research I've done seems to indicate that I need to edit the entity chunk of the .bsp files in question. The maps load fine in the dod server environment but players don't spawn. Does anyone have a link to a good tutorial or utility that can convert these maps for me? I've downloaded several different versions from different map sites and the result is always the same... I even tried to use the .bsp from a server that had mario_air working and got the same result. Any help/ideas would be greatly appreicated. -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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