-- [ Picked text/plain from multipart/alternative ] Steam bans is great. I love it. If you get a hacker get a demo of him and send it to them and they will decide if he is a hacker or not.
On 10/26/05, -=LE=- Doomed <[EMAIL PROTECTED]> wrote: > > steambans.com <http://steambans.com> > > Very similar to what your talking about...been going strong since it > started...... > > > > > > > There are some interesting social issues, as well as technical issues > > of trust bubbling to the surface here. I'll throw an idea out, and I > > look forward to seeing it shredded to bits. :) What if the concept of > > established chains of trust, much like SSL certs are accepted, was > > established based on Steam ID? Before you flame on about > > SSL/X509/etc., let me admit that I'm no expert -- I know there are a > > lot of differences with the below suggestion. > > > > This is a little far-fetched and not easily implemented today, but it > > may be a worth discussion. What if there were independent "clearing > > houses" that determined the legitimacy of a particular Steam ID and > > established a chain of trust that server ops could choose to subscribe > > to or not? Obviously this would have to be implemented with server > > plugins on participating servers. > > > > It would be a multi-tiered approach. You have players, server > > operators, and Steam ID Authorities. The downstream flow is that > > "Steam ID Authorities," those who determine what Steam ID's are > > accepted as non-cheaters, and server ops, who choose to be the second > > layer of trust by accepting that set of Steam ID's as valid, establish > > a level of trust for regular players. > > > > Steam ID Authorities must establish a policy for grievances against > > certain Steam ID's and this is where it gets tricky -- there is a > > potentially abusable system where the upstream data of who is naughty > > and nice can be manipulated. If Steam ID Authorities (known as SIA's > > from now on, I'm tired of typing all that crap out) mandate a quorum, > > or certain number of subscribing server ops that report a Steam ID as > > a cheater, then an easily abusable system of upstream reports of trust > > by hackers may (not guaranteed, but this is based on trust!) be > > avoided. This isn't a perfect approach, and if anyone can suggest a > > better way then please do so. > > > > The biggest problem is that the SIA's get bogged down in deciding > > which server ops are trustworthy or not. It would definitely require > > vigilance on the part of SIA's, but a history of whether server ops > > can be trusted or not must be determined. There have to be far fewer > > operators that run hack-friendly servers than ops that are sick and > > tired of cheaters. > > > > Why worry about checking CVAR's and the presence of hacked DLL's when > > you can get an angry mob of people together and burn cheaters at the > > stake? :) There are certainly issues with my suggestion that are > > unresolved and unexplained, but I'd like to hear if anyone else thinks > > this may be worth investigating. Sorry for the long read and if you > > don't feel like contributing a suggestion then just don't reply. > > Thanks. > > > > -- > > Alex > > > > On 10/25/05, Gary <[EMAIL PROTECTED]> wrote: > >> Putting cheaters on MSNBC isn't going to help anything, just like > >> tossing people with drug addictions in prison. It's a waste of > >> resources, time and money. > >> > >> > >> > >> >None, as an avid gamer, server admin, clan leader and defender of our > >> >country I understand what will take to move gaming to the next level. > If > >> >you have a better way I would love to hear it. Don't bitch about how > to > >> >improve things unless you have a better way to get there. > >> > > >> >Crazy_One > >> > > >> > > >> >_______________________________________________ > >> >To unsubscribe, edit your list preferences, or view the list > >> >archives, please visit: > >> >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > >> > > >> > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux