Damn ! It crashes again, again ... :cry: :cry:
Players doesn't want connect my servers now :-( .
I suppose I must be patient.
Okay, I stop the flood.  -_-'

So maybe using v.20 update ...I will try.  :crazy:
And also using gdb again.

I'm lost. :-(

--> []

Vincent. H.

kama a écrit :

Oh, so I was not the only one with the connect crash in v24. I thought it
must have been a FreeBSD issue, but apperently not.

This is good news for me...

/Bjorn

On Thu, 24 Nov 2005, Vincent H. wrote:



Arg.

Now with v.24,  server don't crash on map change (nextmap) but i have
always crash  (randomly ?) on player connect.

With v.25/v.26, i have crash all the map change (nextmap)  but no crash
on player connect/reconnect when cstrike running. :-(


With v.24 :
----------------------------------------------
CRASH: jeu nov 24 15:46:25 CET 2005
Start Line: ./hlds_run -game cstrike -insecure -debug  -binary
./hlds_amd +maxplayers 18 +map de_duztec2 +ip 193.24.215.36 +port 27015
Using host libthread_db library "/lib/tls/libthread_db.so.1".
Core was generated by ` ./hlds_run -game cstrike -insecure -debug
-binary ./hlds_amd +maxplaye'.
Program terminated with signal 11, Segmentation fault.
#0  0x85bf0ee0 in ?? ()
#0  0x85bf0ee0 in ?? ()
No symbol table info available.
End of crash report
----------------------------------------------

What am I suppose to do now ?

[*] Amd Sempron 2500+ ;
[*] 512 ram ;
[*] OS: Debian Sarge ;
[*] Kernel : Linux 2.6.8-2-386
[*] Glibc : Release stable, Version 2.3.5
[*] 18 slot Slots ;

Also:
[*] Metamod 1.18p26 ;
[*] HLGuards 1.18 & SteamBan activated


Help ! :-o

Thanks.

regards,
Vincent. H.


Vincent H. a écrit :



No change with V26 update.

Server crashes on map change all the times. I don't have this issues
with v.24 update.. :-(

I try to back v.24 update.


Vincent. H.


Vincent H. a écrit :



kama a écrit :



On Wed, 23 Nov 2005, Vincent H. wrote:





kama a écrit :





Regarding these crashes. Can you see whats the last lines are in the
console?

The most common crashes occur when someone connects, when someone
drops or
reconnect. But I have also got it randomly. The last strace came up
with
this on the latest line at the console.

L 11/23/2005 - 14:04:41: "CriM<2><STEAM_0:A:XXXXXXXX><TERRORIST>"
triggered "Planted_The_Bomb"






You're right.

L 11/23/2005 - 13:15:28:
"<((!!))sephiroth((!!))><15><STEAM_ID_PENDING><>" connected, address
"xx.xxx.xx.xx:27005"
L 11/23/2005 - 13:15:29:
"<((!!))sephiroth((!!))><15><STEAM_0:1:xxxxxxx><>" STEAM USERID
validated
L 11/23/2005 - 13:15:36: "oow<7><STEAM_0:1:xxxxxxx><TERRORIST>" killed
"~^~ Arkange ~^~<3><STEAM_0:0:xxxxxxx><CT>" with "mp5navy"
L 11/23/2005 - 13:15:42: "oow<7><STEAM_0:1:

It crashes randomly when a player connect / reconnect / drops. Also
randomly on change map.

I will try to run the server under gdb and try to reproduce the bug
.And
i will post a
backtrace of the segfault error.

So... let's go. ^^




These crashes have been going on for me since valve introduced
threading
in hlds. So its not just this patch.

/Bjorn




You are right again !
In fact, i've recently created this server and server crashes randomly
very often ( 27 times in 7 hours ! ) .
So i have updated debian (sarge) with some testing/unstable packets (
and also glibc 2.3.2 to 2.3.5 ) .
And that's the way ! Server don't crash often as before. (just on time
or two per day ) .Next, with this update, server dramaticaly crashes
very often.

I've used gdb :

#!/bin/bash
export LD_LIBRARY_PATH=".:bin:$LD_LIBRARY_PATH"
gdb --args ./hlds_amd -game cstrike -debug -insecure -norestart
+maxplayers 18 +map de_duztec2 +ip 193.24.215.36 +port 27015
+developer 1

And i've kicked one player and this player reconnected... *snip*
Segmentation error ... :-o

output :

Dropped Visca Barca Visca Cataluna from server
Reason:  Kicked
Netchan_Clear() : reliable length not 0, reliable_sequence: 23,
incoming_reliable_acknowledged: 0
bad connectionless packet from 81.169.128.73:27015:
rules
bad connectionless packet from 81.169.128.73:27015:
rules
Verifying and uploading resources...
Custom resources total 6.15K
Decals:  6.15K
----------------------
Resources to request: 0 bytes
bad connectionless packet from 81.169.128.73:27015:
rules
bad connectionless packet from 81.169.128.73:27015:
rules
L 11/23/2005 - 15:41:22: [META] (debug:3) Calling
hlguard_mm_optimized_i686.so:ClientPutInServer()
[New Thread 1164581808 (LWP 4852)]
L 11/23/2005 - 15:41:22: [META] (debug:3) Calling
cs_i386.so:ClientPutInServer()
L 11/23/2005 - 15:41:22: [META] (debug:3) Calling
amx_mm_i386.so:ClientPutInServer_Post()
L 11/23/2005 - 15:41:22: [META] (debug:3) Calling
csstats_i386.so:ClientPutInServer_Post()
L 11/23/2005 - 15:41:22: [META] (debug:3) Calling
fun_i386.so:ClientPutInServer_Post()
L 11/23/2005 - 15:41:22: [META] (debug:3) Calling
VexdUM_i386.so:ClientPutInServer_Post()
Compressing split packet (2607 -> 1674 bytes)
L 11/23/2005 - 15:41:22: [HLGUARD] [SB] Checking STEAM_0:0:3316422
against the Steambans blacklist...
L 11/23/2005 - 15:41:22: "[bk]arthur<18><STEAM_0:0:3316422><>" entered
the game
L 11/23/2005 - 15:41:22: [HLGUARD] [SB] Check result: STEAM_0:0:3316422
is not Steambans blacklisted.
[Thread 1164581808 (zombie) exited]
bad connectionless packet from 81.169.128.73:27015:
rules
bad connectionless packet from 81.169.128.73:27015:
rules
L 11/23/2005 - 15:41:23: World triggered "Round_Start"
bad connectionless packet from 81.169.128.73:27015:
rules
bad connectionless packet from 81.169.128.73:27015:
rules
81.56.31.124:27005:reconnect
Client Visca Barca Visca Cataluna connected
Adr: 81.56.31.124:27005
L 11/23/2005 - 15:41:24: "Visca Barca Visca
Cataluna<19><STEAM_ID_PENDING><>" connected, address
"81.56.31.124:27005"
L 11/23/2005 - 15:41:25: [META] (debug:3) Calling
hlguard_mm_optimized_i686.so:ClientConnect()
L 11/23/2005 - 15:41:25: [META] (debug:3) Calling
cs_i386.so:ClientConnect()
L 11/23/2005 - 15:41:25: [META] (debug:3) Calling
amx_mm_i386.so:ClientConnect_Post()
L 11/23/2005 - 15:41:25: [META] (debug:3) Calling
csstats_i386.so:ClientConnect_Post()
L 11/23/2005 - 15:41:25: [META] (debug:3) Calling
fun_i386.so:ClientConnect_Post()
L 11/23/2005 - 15:41:25: [META] (debug:3) Calling
VexdUM_i386.so:ClientConnect_Post()
Compressing split packet (9141 -> 4986 bytes)
Compressing split packet (20862 -> 9159 bytes)
"Visca Barca Visca Cataluna<19><STEAM_0:0:38558><>" STEAM USERID
validated
L 11/23/2005 - 15:41:25: "Visca Barca Visca
Cataluna<19><STEAM_0:0:38558><>" STEAM USERID validated
bad connectionless packet from 81.169.128.73:27015:
rules
bad connectionless packet from 81.169.128.73:27015:
rules
bad connectionless packet from 81.169.128.73:27015:
rules
bad connectionless packet from 81.169.128.73:27015:
rules
Verifying and uploading resources...
Custom resources total 6.15K
Decals:  6.15K
----------------------
Resources to request: 0 bytes
L 11/23/2005 - 15:41:27: "[bk]arthur<18><STEAM_0:0:3316422><>" joined
team "TERRORIST"
L 11/23/2005 - 15:41:28: [META] (debug:3) Calling
hlguard_mm_optimized_i686.so:ClientPutInServer()
[New Thread 1164581808 (LWP 4853)]
L 11/23/2005 - 15:41:28: [META] (debug:3) Calling
cs_i386.so:ClientPutInServer()
L 11/23/2005 - 15:41:28: [META] (debug:3) Calling
amx_mm_i386.so:ClientPutInServer_Post()
L 11/23/2005 - 15:41:28: [META] (debug:3) Calling
csstats_i386.so:ClientPutInServer_Post()
L 11/23/2005 - 15:41:28: [META] (debug:3) Calling
fun_i386.so:ClientPutInServer_Post()
L 11/23/2005 - 15:41:28: [META] (debug:3) Calling
VexdUM_i386.so:ClientPutInServer_Post()
Compressing split packet (2786 -> 1769 bytes)

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 1075374304 (LWP 4830)]
0x400c4c9b in strlen () from /lib/tls/libc.so.6
(gdb) bt
#0  0x400c4c9b in strlen () from /lib/tls/libc.so.6
#1  0x40097a60 in vfprintf () from /lib/tls/libc.so.6
#2  0x400b6131 in vsnprintf () from /lib/tls/libc.so.6
#3  0x4024ea46 in Sys_Error () from /usr/steam/hlds_l/engine_amd.so
#4  0xbffff4f0 in ?? ()
#5  0x00000400 in ?? ()
#6  0x4032ddc0 in INVBITTABLE () from /usr/steam/hlds_l/engine_amd.so
#7  0xbffff904 in ?? ()
#8  0x403c3ef0 in __DTOR_END__ () from /usr/steam/hlds_l/engine_amd.so
#9  0x40d57f5c in ?? ()
#10 0x00000001 in ?? ()
#11 0xfbad8001 in ?? ()
#12 0x475f5a53 in ?? ()
#13 0x70537465 in ?? ()
#14 0x3a656361 in ?? ()
#15 0x65766f20 in ?? ()
#16 0x6f6c6672 in ?? ()
#17 0x69772077 in ?? ()
#18 0x756f6874 in ?? ()
#19 0x53462074 in ?? ()
#20 0x4c415f42 in ?? ()
#21 0x4f574f4c in ?? ()
#22 0x46524556 in ?? ()
#23 0x20574f4c in ?? ()
#24 0x20746573 in ?? ()
#25 0xbf206e6f in ?? ()
#26 0xbffff658 in ?? ()
#27 0x00000302 in ?? ()
#28 0x00000000 in ?? ()


What do you think ?   :-(







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