After hours of deleting, reinstalling and so on, the update tool seems now to work without a segmentation fault. But starting the server works not correctly. It does not connect to the masterservers and the port is not seen (seems as the server doesnt create a socket, cannot connect and cannot find a port with nmap).
Thats all what I see on the console: Auto detecting CPU Using default binary. Auto-restarting the server on crash Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for "Counter-Strike: Source" maxplayers set to 32 Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL Executing dedicated server config file Summary: 700 resources total 34.36 Mb, 51.20 % of capacity No idea whats wrong and why the server ends at this "summary" line? -- Frank Arnold _________________________________________ The 4damind Project at http://4damind.com Arnisoft at http://arnisoft.com Phone: +49 30 47472330 Mobile: +49 0172 3121383 eMail: [EMAIL PROTECTED] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux