This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I am already binding srcds_i686 processes to separate processors.
top - 11:00:44 up 21:40, 1 user, load average: 0.16, 0.31, 0.31 Tasks: 83 total, 1 running, 82 sleeping, 0 stopped, 0 zombie Cpu0 : 0.3% us, 0.0% sy, 0.0% ni, 99.3% id, 0.0% wa, 0.3% hi, 0.0% si Cpu1 : 0.7% us, 0.7% sy, 0.0% ni, 98.7% id, 0.0% wa, 0.0% hi, 0.0% si Cpu2 : 7.0% us, 0.0% sy, 0.0% ni, 93.0% id, 0.0% wa, 0.0% hi, 0.0% si Cpu3 : 0.3% us, 0.7% sy, 0.0% ni, 99.0% id, 0.0% wa, 0.0% hi, 0.0% si Mem: 2072832k total, 950828k used, 1122004k free, 108080k buffers Swap: 2031608k total, 0k used, 2031608k free, 412440k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 3066 alphainf 15 0 201m 121m 29m S 7.0 6.0 64:41.90 srcds_i686 2494 alphainf 15 0 227m 148m 29m S 0.7 7.4 361:53.79 srcds_i686 When both processors are at 50% utilization, the FPS on BOTH instances drops. I don't understand why this is, especially considering that I not running both games from the same install point. As far as the server is concerned, these are two different processes, not one process running two servers. Scott -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian mu Sent: Tuesday, February 07, 2006 9:22 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Server FPS -- [ Picked text/plain from multipart/alternative ] Never really checked bots too well in srcds so others can inform better, but bots typically take up a lot of cpu as long as they are not idle (i.e if it has to calculate movements for them, shots etc etc). Be careful when checking the cpu usage on dual machines if you are looking at individual cpu stats or global cpu stats. I think centos shows an overall figure of multiple cpus as default and not individual cpus like previous versions and what I'd guess rcon stats is on, so the 50%/99% relationship is quite possibly correct on a dual cpu machine. Rcon stats is showing there is no spare on that one cpu, the fact you have a spare cpu is irrelevant, it can't use it. On 2/7/06, doomed999 <[EMAIL PROTECTED]> wrote: > > I just decided to test out 1 SRCDS server on lan. 32 man, 66tick. As I am > not to familiar with css, has it really been this bad lately? I loaded it > with 31 bots for giggles. It bumped my cpu load up to .30 which I don't > see > being too bad, but rcon stats says 99% CPU usage and 10 FPS. Now where it > gets the CPU % I don't know as it was showing %50 in top, but the FPS was > surely correct. Also around 7 bots started flooding the console with "Free > Sound List is Full!" Around 10+ bots is when the rcon server FPS starts > dropping. Do the bots affect the game more than actual players? This is > on > a Duel Xeon 3.0, 2G ddr2 533, 80G SATA 7200RPM, CentOS 4.2, Kernel > 2.6.9-22.0.1, running lan only insecure, on a vanilla OS install (bare > min) > and vanilla CSS install. Any ideas? > > > > Kernel Polling frequency:1000 > > > OS: FEDORA CORE3 > > > RAM: 2 Gigs > > > Dual Xeon 2.8 Ghz > > > Hyperthreading ON > > > > > > > > > -----Original Message----- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of Craig > > Moore > > > Sent: Monday, February 06, 2006 5:44 PM > > > To: hlds_linux@list.valvesoftware.com > > > Subject: Re: [hlds_linux] Server FPS > > > > > > How about some more information like operating system, CPU speed, RAM, > > > and anything else that might be relevant, such as your kernel polling > > > frequency. > > > > > > On 2/6/06, Scott <[EMAIL PROTECTED]> wrote: > > > > This is a multi-part message in MIME format. > > > > -- > > > > [ Picked text/plain from multipart/alternative ] > > > > Hi all, > > > > > > > > > > > > > > > > > > > > > > > > Is it possible to run two servers on a dual Xeon server, and have a > > > stable > > > > 333 FPS for both SRCDS instances, or is 333 FPS TOTAL for all the > > > srcds_i686 > > > > processes on the server?eshow experience for the players when this > > > occurs. > > > > > > > > d, they both drop down in some cases > > > > > > > > > > > > > > > > I am attempting to do so now, and while one server runs perfectly at > > > 333, > > > > when I add a second, they both drop down in some cases to 23fps, > which > > > of > > > > course causes a slideshow experience for the players when this > occurs. > > > > > > > > > > > > > > > > Dual Xeon 2.8 with two gigs of ram > > > > > > > > > > > > > > > > TWO 30 player 66tick servers > > > > > > > > > > > > > > > > -- > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux