I already posted this problem once in here: by now we have several cs16
servers appearing offline after random time. Process is still running,
but server doesn't answer neither to cs16 server browser or external
tools like hlsw. Connected players are kicked, nothing in the log files.

We have absolutely no firewall or packet filtering tools. Running debian
testing on all machines with vanilla kernel. I even removed iptables
from some machines although I never touched that configuration so it
didn't do anything. Problem is not solved by now.

We tried disabling plugins and using minimal server.cfg without success.

I tracked down something interesting. As you can see from top process is
still running:

20403 tigges    16   0  2740 1252 2228 S  0.0  0.1   0:00.00 screen
20404 tigges    16   0  2512 1260 2284 S  0.0  0.1   0:00.00 hlds_run
20415 tigges    16   0 79032  62m  13m S  0.0  6.1   2:59.88 hlds_i686

netstat -ap tells me:

udp        0      0 *:26903                 *:*
       20415/hlds_i686
udp   110464      0 *:27060                 *:*
       20415/hlds_i686

This is strange. I played around a bit and a newly started server shows
ip like this in netstat:

udp        0      0 gsrv-l-04.raies-s:27080 *:*
       27796/hlds_i686

So the second entry is dns:port, not just *:port like shown above. Is
this the desired hint?

Our command line is:
screen -A -m -d -S marc ./hlds_run -game cstrike +exec server.cfg
+maxplayers 4 +ip xxx.xxx.xxx.xxx +port 27080 +map de_dust2 -autoupdate
-pingboost 1

Command line of other servers having exactly the same problem looks
similar with other ports/ip if neccessary.

First question: is "+ip", "+port" correct or should it be "-ip",
"-port"? I think it is "+" but was "-" earlier IIRC?

Second: Can anyone help at all?

Regards
Jens Werner

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