The first error is a destruction order problem, it doesn't effect server operation in any way (so ignore it :) The second isn't a leak, it is just pointing out the game events key values aren't explicitly deleted on exit (which is fine, you are exiting :)
Craig Moore wrote: > I experienced this bug today, good thing I used the search function > before I sent the e-mail. > > On 3/10/06, W0kk3L <[EMAIL PROTECTED]> wrote: >> Two errors while shutting down a CS:S server: >> >> L 03/10/2006 - 22:41:28: server_message: "quit" >> threadtools.cpp (237) : Assertion Failed: Thread synchronization >> object is unuseable L 03/10/2006 - 22:41:28: Log file closed >> L 03/10/2006 - 22:41:28: server_message: "restart" >> Memory leak: mempool blocks left in memory: 52 >> Memory leak: mempool blocks left in memory: 725 >> >> I don't think it's that harmfull, cause it doesn't seem to damage the >> servers performance or gameplay, but just reporting it. Maybe it can >> be >> resolved in the next srcds update. >> >> -W0kk3L- >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

