The first error is a destruction order problem, it doesn't effect server
operation in any way (so ignore it :) The second isn't a leak, it is
just pointing out the game events key values aren't explicitly deleted
on exit (which is fine, you are exiting :)

Craig Moore wrote:
> I experienced this bug today, good thing I used the search function
> before I sent the e-mail.
>
> On 3/10/06, W0kk3L <[EMAIL PROTECTED]> wrote:
>> Two errors while shutting down a CS:S server:
>>
>> L 03/10/2006 - 22:41:28: server_message: "quit"
>> threadtools.cpp (237) : Assertion Failed: Thread synchronization
>> object is unuseable L 03/10/2006 - 22:41:28: Log file closed
>> L 03/10/2006 - 22:41:28: server_message: "restart"
>> Memory leak: mempool blocks left in memory: 52
>> Memory leak: mempool blocks left in memory: 725
>>
>> I don't think it's that harmfull, cause it doesn't seem to damage the
>> servers performance or gameplay, but just reporting it. Maybe it can
>> be
>> resolved in the next srcds update.
>>
>> -W0kk3L-
>>
>>
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>
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