--

If the problem becomes a reality, GSP can do the job here.
Scanning metamod files is easy (by comparing md5sums with original
metamod files). As GSP, I will not hesitate to stop servers running a
unknown metamod library file.

--
DjoDjo

On Mar 27, 12:55, David Anderson wrote:
> It takes about five seconds and three lines of code modification to
> alter Metamod to become entirely invisible.
>
> If you don't want people modifying their servers, don't let them run
> their own servers for matches, or use a trusted 3rd party.  If you have
> a specific team that has mysterious demo problems and numerous match
> disputes, that should be a fairly obvious tip-off anyway.
>
>    ---David Anderson
>    [EMAIL PROTECTED]
>    http://www.amxmodx.org/
>
> PS - it's been hinted to Valve a number of times to let servers have a
> "non-stock server" flag in the Steam Browser, but it was only suggested
> for Source and they never gave any feedback on it.
>
> mercury wrote:
> >Hello mailing-list,
> >
> >As you may, or may not have noticed, something pretty bad came out of
> >the dark.
> >Some people have invented a modified version of metamod, which allows
> >players who know the secret command-set to use various server-side
> >implemented cheats. One can enable godmode or noclip for example,
> >without any notification to any player on the server, and even without
> >anyone bing able that this modified metamod is there.
> >It can also disguise other plugins, e.g. disable their listing in
> >"meta list", making it easy to use any plugins, even those that might
> >not be seen with a smile in online gaming ladders for example.
> >
> >This possibility of being abled to write anything you want directly
> >into metamod or metamod-based plugins was a nice feature. We all know
> >the popular, often-played modifications of the game.
> >But seriously, since some guys started to modify their metamod to
> >disguise plugins, that can lower damage to their own team by lets say
> >50%, or directly provide functions to make single players
> >involunerable, this is a serious thread to all league communities. I
> >also have to mention the feature of the current version of this plugin
> >to stop the demo recordings of specific players on the server without
> >the recording players noticeing. Imagine a League game where every
> >player might be requested to provide his demos afterwards. The
> >betrayed team cant provide their demos, and cant proove anything they
> >say about their demos been stopped without their knowledge.
> >
> >This is no urbal legend, i came across a guy that told me which server
> >to use, and which commands to enter to withness the things i told
> >here.
> >
> >There is no way to tell if one of these modified metamod versions had
> >been used in a match. Actual version gives one the options to perfectly
> >disguise as "genuine metamod" without being abled to see activation of
> >those cheat-commands in the player's console, or just the flag to
> >"look as if there is no metamod or any plugin installed".
> >
> >We definately need some backup from valve on this end, since we know
> >what metamod and its plugins can do to modify a game by looking at the
> >popular fun-game modifications we really need to have an option to
> >surely disable any modifications to the original game which we can see
> >or prove from the outside, without direct access to the server itself.
> >
> >I'd look forward to be contacted by anyone from valve who needs more
> >information i forgot to mention to find a solution to this issue. I
> >can provide an early version of this modified metamod which allows
> >god-mode, noclip and higher jumping, as well as a short demo recording
> >from the server i mentioned.
> >
> >--
> >Best regards,
> >Dennis "mercury" H.
> >mailto:[EMAIL PROTECTED]
> >c/o Turtle Entertainment GmbH
> >http://www.esl-europe.net/
> >http://www.turtle-entertainment.de/
> >
> >
> >_______________________________________________
> >To unsubscribe, edit your list preferences, or view the list archives,
> >please visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
--
Content-Description: Digital signature

[ signature.asc of type application/pgp-signature deleted ]
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to