-- If the problem becomes a reality, GSP can do the job here. Scanning metamod files is easy (by comparing md5sums with original metamod files). As GSP, I will not hesitate to stop servers running a unknown metamod library file.
-- DjoDjo On Mar 27, 12:55, David Anderson wrote: > It takes about five seconds and three lines of code modification to > alter Metamod to become entirely invisible. > > If you don't want people modifying their servers, don't let them run > their own servers for matches, or use a trusted 3rd party. If you have > a specific team that has mysterious demo problems and numerous match > disputes, that should be a fairly obvious tip-off anyway. > > ---David Anderson > [EMAIL PROTECTED] > http://www.amxmodx.org/ > > PS - it's been hinted to Valve a number of times to let servers have a > "non-stock server" flag in the Steam Browser, but it was only suggested > for Source and they never gave any feedback on it. > > mercury wrote: > >Hello mailing-list, > > > >As you may, or may not have noticed, something pretty bad came out of > >the dark. > >Some people have invented a modified version of metamod, which allows > >players who know the secret command-set to use various server-side > >implemented cheats. One can enable godmode or noclip for example, > >without any notification to any player on the server, and even without > >anyone bing able that this modified metamod is there. > >It can also disguise other plugins, e.g. disable their listing in > >"meta list", making it easy to use any plugins, even those that might > >not be seen with a smile in online gaming ladders for example. > > > >This possibility of being abled to write anything you want directly > >into metamod or metamod-based plugins was a nice feature. We all know > >the popular, often-played modifications of the game. > >But seriously, since some guys started to modify their metamod to > >disguise plugins, that can lower damage to their own team by lets say > >50%, or directly provide functions to make single players > >involunerable, this is a serious thread to all league communities. I > >also have to mention the feature of the current version of this plugin > >to stop the demo recordings of specific players on the server without > >the recording players noticeing. Imagine a League game where every > >player might be requested to provide his demos afterwards. The > >betrayed team cant provide their demos, and cant proove anything they > >say about their demos been stopped without their knowledge. > > > >This is no urbal legend, i came across a guy that told me which server > >to use, and which commands to enter to withness the things i told > >here. > > > >There is no way to tell if one of these modified metamod versions had > >been used in a match. Actual version gives one the options to perfectly > >disguise as "genuine metamod" without being abled to see activation of > >those cheat-commands in the player's console, or just the flag to > >"look as if there is no metamod or any plugin installed". > > > >We definately need some backup from valve on this end, since we know > >what metamod and its plugins can do to modify a game by looking at the > >popular fun-game modifications we really need to have an option to > >surely disable any modifications to the original game which we can see > >or prove from the outside, without direct access to the server itself. > > > >I'd look forward to be contacted by anyone from valve who needs more > >information i forgot to mention to find a solution to this issue. I > >can provide an early version of this modified metamod which allows > >god-mode, noclip and higher jumping, as well as a short demo recording > >from the server i mentioned. > > > >-- > >Best regards, > >Dennis "mercury" H. > >mailto:[EMAIL PROTECTED] > >c/o Turtle Entertainment GmbH > >http://www.esl-europe.net/ > >http://www.turtle-entertainment.de/ > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Content-Description: Digital signature [ signature.asc of type application/pgp-signature deleted ] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

