I'd hazard a guess that it's the build number. I'm not sure when Valve increments it, but I would expect them to do so whenever they introduce a new feature or fix a bug. Since quite a few of the builds are internal and/or licensor-only, the updates to the Source/Goldsource engines we get via Steam tend to have build numbers boosted by much more than 1.
Build numbers, if used, tend to be much more precise than version numbers (i.e. 1.4), but they are only important for internal affairs, such as, for example, "Hey Alfred, well done on the renderer changes you made since build 2784. Is 2795 production-quality yet? We should get it released soon, customers are constantly bugging us about that texture bug." For us laymen (or laywomen, respectively; Black Mesa is an equal-opportunity employer, remember?), these numbers have just about no significance; only if we want to report a bug we should include it so that they can assert that we aren't running a Stone Age-version. The summary: it's an internal versioning number. Send it to Valve when you are reporting a bug. Hope that helps, ~~ Ondra Evaldas Žilinskas wrote:
Can anyone tell me, what's 2784?
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux