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Barelds Bump :)

On 11/24/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>
> The idea is an interesting one but the value would come from effective
> implementation. As I said last time, implement it and if managed
> properly I am sure we would fine it a valuable source (we already use
> Steampowered forum threads but the signal to noise ration can be quite
> poor).
>
> - Alfred
>
> Erik Hollensbe wrote:
> > About 6 months ago this was being discussed, and never came to
> > fruition. A *lot* of the questions/comments here these days have less
> > and less to do with supporting the system as much as requests to
> > modify it in some fashion.
> >
> > I think it would be not only wise, but prudent for valve or a
> > secondary party to implement a bug tracker or feature request system
> > that would allow people to effectively petition features/bug fixes
> > assigning a priority to the things that are most important to the
> > guys who run the servers. Obviously, it wouldn't be that bad of an
> > idea to tackle this in the client as well.
> >
> > The advantages for valve would be several-fold - not only would you
> > have a backlog of all the things that your constituents are
> > complaining about, but a petitioning system would allow valve to see
> > priority based on the number of people who are interested in seeing
> > this fixed. Several techniques can be used to minimize inflation of
> > voting for requests, but obviously won't eliminate the problem.
> >
> > The advantages for users would be several-fold as well - instead of
> > clogging up the list with the 400th thread that starts with, "Where
> > is the 64-bit VAC2 support?" One email gets out, and someone replies
> > with a bug number and everyone can see that the bug is marked by
> > valve administrators as "WON'T FIX". Not only is it clear to everyone
> > that the bug is already known, it's clear to everyone that valve has
> > no intention of tackling this problem anytime soon (if at all).
> >
> > Obviously there's a relations issue here - people are undoubtedly
> > going to get bent out of shape when they see something tagged as
> > "WON'T FIX", but in reality that's no different than the current
> > situation. The above-described situation actually lends to clearing
> > up confusion, simply because the lack of responses by staff has, in
> > the past, caused more problems than is really necessary.
> >
> > This simply doesn't work  unless Valve and the community participates
> > - if one of them decides that it's not going to work, the whole point
> > is lost. Undoubtedly, Valve has their own internal trackers and a way
> > to ease the transition from moving to the public database to the
> > private one would be a big bonus for them, I imagine.
> >
> > So, I'll offer again - if there is significant interest by Valve and
> > the community, I'm willing to extend as much help as is attainable to
> > make this happen, whether that be writing code, providing ideas, or
> > administering/hosting the service.
> > --
> > Erik Hollensbe
> > [EMAIL PROTECTED]
>
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