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Also...make sure sv_maxrate 30000, sv_maxupdaterate 100 are set
correctly...if they're not then the server will report lower if it's not
pushing the correct number of updates.

On 2/3/07, David Syers <[EMAIL PROTECTED]> wrote:
>
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> The reason that some providers say that it is not accurate is because they
> either do not have the servers setup properly, or are overcrowding them.
>
> If you don't get 100 in net_graph 3 (even if the server is technically set
> at 100 tick) then it is NOT a 100 tick server, it is a server setup for 100
> tick that just can't handle it!
>
> "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> wrote: How can someone
> verify if a Source game is running at 100 tic?  I know
> in the HL1 you could use NetGraph 3 and you could use the in-out to see
> tic rate.  I have been told by several providers that this is not
> accurate in Source and would like to know of a way to verify the tic
> rate in Source.
> >
> >
> >
> >
> >
>
>
>
>
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