Thanks... I have not looked at these forums for a little while, I'll check
them next couple of days. Normally I find the comments there disappointing,
compared to this list.

Gr,
Bart

-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Kennycom
Verzonden: donderdag 15 februari 2007 10:48
Aan: hlds_linux@list.valvesoftware.com
Onderwerp: Re: [hlds_linux] performance CPU based

Bart incase you don't look at the steam/SRCDS/linux forums much this was
posted yesterday... you might find something in this that you can use..
http://forums.steampowered.com/forums/showthread.php?t=537014


----- Original Message -----
From: "Bart van den Heuvel" <[EMAIL PROTECTED]>
To: <hlds_linux@list.valvesoftware.com>
Sent: Wednesday, February 14, 2007 11:10 PM
Subject: RE: [hlds_linux] performance CPU based


Ok lots to read up about then :-)

Ubuntu 6.10 amd64, home compiled kernel @ 1000hz (see my config.txt it's the
.config that created my unpatched stock kernel) (the listmanager won´t let
me send files. If anyone is interested I will send the 70K file to then
directly...)

Hardware is a supermicro 2 x opteron 270 (total 4 cores) with 4 gb mem.
I'm not sure about the bus speed.

The server is running in dutch datacenter and has a 100mbit uplink to the
internet. The box is running nothing but this single counterstrike instance
using the 32 bit binaries. It runs using screen, this is the startup command
(screen is cutoff):

./srcds_run -console -autoupdate -pidfile demo.pid +fps_max 600 -game
cstrike -port 27015 +ip 84.243.239.67 -tickrate 66 +mp_dynamicpricing 0 +map
de_dust2 +maxplayers 32

I use the mani plugin 1.2...

Try it, you are welcome... again the performance data is public:
http://www.zokahn.nl/cs-perf/

More data:
http://nblclan.hlstatsx.com/

Gr,
Bart van den Heuvel


-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Kennycom
Verzonden: woensdag 14 februari 2007 20:38
Aan: hlds_linux@list.valvesoftware.com
Onderwerp: Re: [hlds_linux] performance CPU based

Bart refresh the memory,, what distro and kernel are you using.. the 333FPS
makes me think you are still running a sub 1000hz kernel..  unless you are
setting the fps at something like 400 to start with....


 look over the last few pages of this thread..
http://forums.steampowered.com/forums/showthread.php?t=486424

page 15 has a link by siosios

I do not recall what the player count was but they have managed a fairly
stable 995 fps <-yes that is on linux

That was done with getting the kernel properly setup


----- Original Message -----
From: "Bart van den Heuvel" <[EMAIL PROTECTED]>
To: <hlds_linux@list.valvesoftware.com>
Sent: Wednesday, February 14, 2007 7:04 AM
Subject: RE: [hlds_linux] performance CPU based


> Ill check this out, thanks!
>
> Gr,
> Bart
>
> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Regime
> Verzonden: woensdag 14 februari 2007 15:53
> Aan: hlds_linux@list.valvesoftware.com
> Onderwerp: Re: [hlds_linux] performance CPU based
>
> - No.. Processes are single threaded. Only one of your 4 cores will be
> used.
>
> - Yes.. It has been discussed on this list about a week ago and several
> times before then, further back into the past.
>
> Hope this helps,
> ---
> Regime
>
> Bart van den Heuvel wrote:
>> Here are some questions:
>>
>> -          are the cs:source binaries made with multithreading / multi
> core
>> systems in mind?
>>
>> -          Has anyone tried attaching a srcds process to a physical cpu
>> (I
>> believe this is possible with screen)?
>>
>
>
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