James Nepia wrote: > Er yeah, as you probably know restarting the round is not instant, but if > you run a bunch of say commands like you pasted without the waits then it's > going to say everything asap (probably before the first restart even). > > You'll probably find that somewhere in that script there's an alias setting > wait1000 to wait;wait;wait; * 1000 or something similar. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > [EMAIL PROTECTED] > Sent: Wednesday, 7 March 2007 3:27 a.m. > To: hlds_linux@list.valvesoftware.com > Subject: hlds_linux digest, Vol 1 #5495 - 2 msgs > > Send hlds_linux mailing list submissions to > hlds_linux@list.valvesoftware.com > > To subscribe or unsubscribe via the World Wide Web, visit > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > or, via email, send a message with subject or body 'help' to > [EMAIL PROTECTED] > > You can reach the person managing the list at > [EMAIL PROTECTED] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlds_linux digest..." > > > Today's Topics: > > 1. Re: restarting rounds (David Williams) > 2. Re: restarting rounds (Eirik Nilssen) > > --__--__-- > > Message: 1 > Date: Tue, 06 Mar 2007 13:18:56 +0000 > From: David Williams <[EMAIL PROTECTED]> > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] restarting rounds > Reply-To: hlds_linux@list.valvesoftware.com > > // LO3 Script > >> say "OGL CS 5v5 config file has been executed (ver 6.0) >> say "EVERYONE MUST START RECORDING PERSONAL DEMOS AT THIS TIME !!! >> say "EVERYONE MUST START RECORDING PERSONAL DEMOS AT THIS TIME !!! >> wait1000 >> say "Restart #1" >> sv_restart 1 >> wait1000 >> say "Restart #2" >> sv_restart 1 >> wait1000 >> say "Restart #3" >> sv_restart 1 >> wait1000 >> say "LIVE LIVE LIVE LIVE!!!!!!!" >> say "LIVE LIVE LIVE LIVE!!!!!!!" >> say "LIVE LIVE LIVE LIVE!!!!!!!" >> >> > ok so can we have a breakdown of this so i understand what the script is > doing.coz in all the examples given there seems, to me, to be an > excessive amount of wait commands. are they really needed? > > > > --__--__-- > > Message: 2 > From: "Eirik Nilssen" <[EMAIL PROTECTED]> > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] restarting rounds > Date: Tue, 06 Mar 2007 14:42:07 +0100 > Reply-To: hlds_linux@list.valvesoftware.com > > Well, the "wait" commands are quite usefull, otherwise the players would > hardly be able to read the information given by the script before next > restart. > > As a fairly active clanplayer myself, I find scripts without "wait" commands > implemented rather "messy" and the restarts will run way too fast. > > Best regard > Eirik > > >> ok so can we have a breakdown of this so i understand what the script is >> doing.coz in all the examples given there seems, to me, to be an >> excessive amount of wait commands. are they really needed? >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > _________________________________________________________________ > MSN Spaces http://spaces.msn.com/?mkt=nb-no Vis hvem du er og hva du vil > > > > > --__--__-- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > End of hlds_linux Digest > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > i had noticed that. what is that for anyway (i'm not a programmer really)
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