Not a real solution, just a workaorund with some other impacts.

Best regards

Ronny Schedel


----- Original Message -----
From: "Dennis Overskov" <[EMAIL PROTECTED]>
To: <hlds_linux@list.valvesoftware.com>
Sent: Wednesday, March 14, 2007 7:19 PM
Subject: SV: [hlds_linux] Still horrible lags after todays update


that problem was fixed long time ago.

phys_timescale 1.5

make the doors run like it had oil pumps :D

Dennis

-----Oprindelig meddelelse-----
Fra: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] På vegne af Ronny Schedel
Sendt: 14. marts 2007 19:01
Til: hlds_linux@list.valvesoftware.com
Emne: Re: [hlds_linux] Still horrible lags after todays update

Easy to answer, doors don't work above tick 66 :)
Another problem that should be fixed first before new features arrive.

Best regards

Ronny Schedel


----- Original Message -----
From: "Rónai György" <[EMAIL PROTECTED]>
To: <hlds_linux@list.valvesoftware.com>
Sent: Wednesday, March 14, 2007 6:50 PM
Subject: Re: [hlds_linux] Still horrible lags after todays update


[ Converted text/html to text/plain ]
If you read the previous emails, my servers have it too.
Why are you only running 66 tick, if the kernel is 1000Hz?
Is here anyone, who DONT have this problem, and with what
linux/srcds/settings?
Locutus
Ronny Schedel írta:

Tick is 66 and Kernel has 1000 Hz patch applied. It was all fine before this
update, no changes at the system except this source server update!
I am not alone, I tried different well known Linux public servers and all
have the lag problem.
Best regards
Ronny Schedel
----- Original Message -----
From: "Rónai György" <[EMAIL PROTECTED]>[1]
To: <hlds_linux@list.valvesoftware.com>[2]
Sent: Wednesday, March 14, 2007 6:24 PM
Subject: Re: [hlds_linux] Still horrible lags after todays update
[ Converted text/html to text/plain ]
What tickrates are you running? And what kernel hz?
Locutus
Ronny Schedel írta:
Hello,
we get still hard lags on our CS Source server after some hours, also with
the update today. The server specs are:
Intel Core 2 Duo
Linux Kernel 2.6.19 rc1
2 GB RAM
100 MBit Net
Our DOD Source server is running full on the same machine without any
problems, only the CS Source server has this problem. There is enough CPU
power available for the process, no swapping, nothing. After we restart the
game server, it is running fine for some hours, but this is not a solution.
All was fine before the update 13-March-2007. Please revert to the old
threading behaviour, it was alot better.
Best regards
Ronny Schedel
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