Hi- My name is Mike Durand and I work for Valve.
I've found a solution to a problem that all HL2MP mods run into when a client that does not own HL2 attempts to connect to a HL2MP mod server like SourceForts, HL2CTF, etc. I am going to fix this problem in the engine but here is a server-side workaround in case anyone is interested: Create a steam.inf file in your mod's root directory (where the gameinfo.txt is) on the server. Place only this entry in it: appID=215 Please note that 320 would work too. So without the added steam.inf when the server makes its calls to the Steam back-end for authentication of clients it is passing along the default value of 220, which is the app ID HL2 single player. And so if the user doesn't own HL2 then they fail authentication and they are disconnected. Sorry for the inconvenience that this bug has caused and feel free to contact me if this solution doesn't work for you. -Best Regards, Mike Durand Valve _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux