} -----Original Message----- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of Donald Plummer } Sent: Saturday, September 22, 2007 2:01 PM } To: hlds_linux@list.valvesoftware.com } Subject: Re: [hlds_linux] Team Fortress 2 release } } -- } [ Picked text/plain from multipart/alternative ] } On 9/22/07, Jon Swope <[EMAIL PROTECTED]> wrote: } > } > As long as they turn off the aim assist usually present in console } games. } > } > Although, it probably still won't make a difference. :D } > } > ----- Original Message ----- } > From: "Kevin J. Anderson" <[EMAIL PROTECTED]> } > To: <hlds_linux@list.valvesoftware.com> } > Sent: Saturday, September 22, 2007 12:35 AM } > Subject: Re: [hlds_linux] Team Fortress 2 release } > } > } > > } > > } > > Martin Nicholls wrote: } > >> Just to follow that up - it's probably the same code but it's locked } to } > a } > >> platform I'd guess (note: guess), though if Valve want to help me } prove } > a } > >> point I've been making for a few years then that's good too ;) } > > } > > HAHAHA, yes, valve, please let it finally be decided by letting } > > kbd/mouse and the console folk throw down in the FPS genre. } > > } > > Kev } > > } } At PAX they had a Shadowrun console vs PC tournament. PCs stomped } consoles, } and the consoles even had aim assist. So yea, I doubt Valve will have TF2 } Xbox vs PC servers... } } -- } Donald
I gave up on consoles years ago. Once I used a mouse, nothing else could compare. Especially since I switched to an optical mouse. Even the analog joysticks could not compare to a mouse. But a console is great for PacMan. Guy _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux