-- [ Picked text/plain from multipart/alternative ] scrds_tf2 Hey sorry if this is stupid, but I don't know what the setting is that will set the maximum time the server will remain on a map. I have "mp_timelimit 30" but this doesn't seem to have any effect if the server is empty. I need the server to rotate regardless if full or empty so that it can receive the updates as they are pushed out. Otherwise it gives people a message that the client/server have different versions. Is there any way to set this? --
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