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scrds_tf2
Hey sorry if this is stupid, but I don't know what the setting is that will
set the maximum time the server will remain on a map. I have "mp_timelimit
30" but this doesn't seem to have any effect if the server is empty. I need
the server to rotate regardless if full or empty so that it can receive the
updates as they are pushed out. Otherwise it gives people a message that the
client/server have different versions. Is there any way to set this?
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