We are running 32bit system too, this crash keeps occurring occasionally
on busy servers. It is triggered by a client connect.

/Procyon

Saint K. wrote:
Negative, the system is 32bit.
The crashes started to occur after the last steam update. Before that there
wasn't any issue. The crashes *always* occur on a client connect event.

Cheers,

Saint K.

-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Svensk Ljud & Ljus
Produktion
Verzonden: Thursday, December 13, 2007 3:10 PM
Aan: hlds_linux@list.valvesoftware.com
Onderwerp: Re: [hlds_linux] TF2 Server crash 1.0.1.1 pValidationContext
IPAddr2 != IPAddr1

Are you running 64-bits servers ?
The support for 64-bit is gone since last year at least..

I did get strange craches a year ago, but that turned out to be a hardware
problem.
Run memtest, check voltage ..

Good Luck !

Peter

----- Original Message -----
From: "Saint K." <[EMAIL PROTECTED]>
To: <hlds_linux@list.valvesoftware.com>
Sent: Thursday, December 13, 2007 2:26 PM
Subject: RE: [hlds_linux] TF2 Server crash 1.0.1.1 pValidationContext
IPAddr2 != IPAddr1



And another crash today as written below...

Saint K.

-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Saint K.
Verzonden: Wednesday, December 12, 2007 12:06 PM
Aan: hlds_linux@list.valvesoftware.com
Onderwerp: RE: [hlds_linux] TF2 Server crash 1.0.1.1 pValidationContext
IPAddr2 != IPAddr1

We're still experiencing this weird crashes, and still no word from
VALVe....

I'm starting to sound like a freakin broken record....

-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Andrius Pirus
Verzonden: Tuesday, December 11, 2007 3:53 PM
Aan: hlds_linux@list.valvesoftware.com
Onderwerp: RE: [hlds_linux] TF2 Server crash 1.0.1.1 pValidationContext
IPAddr2 != IPAddr1

--
[ Picked text/plain from multipart/alternative ]
Server continous to crash :(

Error line:
localhost:~# ./srcds_run: line 347: 31983 Segmentation fault (core
dumped) $HL_CMD

gdb --core=core.31983 showed only:

This GDB was configured as "x86_64-linux-gnu".
Failed to read a valid object file image from memory.
Core was generated by `./srcds_i486 +sv_lan 0 -game tf -ip
81.198.234.21 -port 27015 +maxplayers 24 -'.
Program terminated with signal 11, Segmentation fault.
#0 0xf7dee756 in ?? ()

debug.log shows no info, only server's startup line and End of source
crash report

Please help.
Quoting "Saint K." :VALVe,

Do you have any response to this? Just experienced another crash as
written
below.

Regards,

-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Saint K.
Verzonden: Tuesday, December 04, 2007 10:32 PM
Aan: hlds_linux@list.valvesoftware.com
Onderwerp: RE: [hlds_linux] TF2 Server crash 1.0.1.1
pValidationContext
IPAddr2 != IPAddr1

Hi,

I think we're experiencing the same problems. Both our TF2 servers
are
experiencing rare crashes. The crashes always occur when a client
connects,
but I haven't been able to capture a crash error from the logs(last
line is
always a client connected line, then it breaks down).

There is no way of telling when the server crashes. Sometimes it runs
fine
for day's, and other times, like today, they crash 2 or 3 times.

I can't seem to find the problem itself, and I am quite confident its
not an
issue on my machine itself.

Hopefully some one from VALVe can look into this issue, because I am
clueless what to do about it from my side.

Cheers,

-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens AnAkIn .
Verzonden: Sunday, December 02, 2007 7:30 PM
Aan: hlds_linux@list.valvesoftware.com
Onderwerp: Re: [hlds_linux] TF2 Server crash 1.0.1.1
pValidationContext
IPAddr2 != IPAddr1

--
[ Picked text/plain from multipart/alternative ]
Same problem here...

The server worked without crash so much time with people playing on
it, and
suddenly it started doing that.

2007/11/27, Procyon :

Server shutdowns with message: Expr:
pValidationContext->m_u32UserIDTicketValidationServerIPAddr2 !=
pValidationContext->m_u32UserIDTicketValidationServerIPAddr1

game: TF2
version : 1.0.1.1/14 3301 Linux
Metamod:Source version 1.6.0.533
SourceMod Version: 1.0.0.1732

The folowing is four snippets from the serverlogs where two players
from
the same ip apparently made the server shutdown while trying to
connect:

Client "dwk80" connected (81.226.244.113:27005).

DebugAssert
Expr: pValidationContext->m_u32UserIDTicketValidationServerIPAddr2 !=
pValidationContext->m_u32UserIDTicketValidationServerIPAddr1
Line: 1942
File: ../Engine/Src/SteamValidateUserIDTickets.cpp
/home/procyon/srcds/orangebox/srcds_run: line 346: 10196
Aborted $HL_CMD
Add "-debug" to the /home/procyon/srcds/orangebox/srcds_run command
line
to generate a debug.log to help with solving this problem
Tue Nov 27 21:30:42 CET 2007: Server restart in 10 seconds
---------------------------------
Client "bamyam" connected (81.226.244.113:49868).

DebugAssert
Expr: pValidationContext->m_u32UserIDTicketValidationServerIPAddr2 !=
pValidationContext->m_u32UserIDTicketValidationServerIPAddr1
Line: 1942
File: ../Engine/Src/SteamValidateUserIDTickets.cpp
/home/procyon/srcds/orangebox/srcds_run: line 346: 31267
Aborted $HL_CMD
Add "-debug" to the /home/procyon/srcds/orangebox/srcds_run command
line
to generate a debug.log to help with solving this problem
Tue Nov 27 21:32:49 CET 2007: Server restart in 10 seconds

----------------------------------

Client "dwk80" connected (81.226.244.113:27005).

DebugAssert
Expr: pValidationContext->m_u32UserIDTicketValidationServerIPAddr2 !=
pValidationContext->m_u32UserIDTicketValidationServerIPAddr1
Line: 1942
File: ../Engine/Src/SteamValidateUserIDTickets.cpp
/home/procyon/srcds/orangebox/srcds_run: line 346: 31312
Aborted $HL_CMD
Add "-debug" to the /home/procyon/srcds/orangebox/srcds_run command
line
to generate a debug.log to help with solving this problem
Tue Nov 27 21:33:59 CET 2007: Server restart in 10 seconds

----------------------------------

Client "bamyam" connected (81.226.244.113:26392).

DebugAssert
Expr: pValidationContext->m_u32UserIDTicketValidationServerIPAddr2 !=
pValidationContext->m_u32UserIDTicketValidationServer
IPAddr1
Line: 1942
File: ../Engine/Src/SteamValidateUserIDTickets.cpp
/home/procyon/srcds/orangebox/srcds_run: line 346: 31339
Aborted $HL_CMD
Add "-debug" to the /home/procyon/srcds/orangebox/srcds_run command
line
to generate a debug.log to help with solving this
problem
Tue Nov 27 22:18:15 CET 2007: Server restart in 10 seconds

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