--
[ Picked text/plain from multipart/alternative ]
P4 2.8

./srcds_run -game tf +ip 119.15.98.28 +maxplayers 24 +map cp_well
-autoupdate

Server compiled for 1000HZ

// General Settings //

// Hostname for server.
hostname "xxxx"

// Overrides the max players reported to prospective clients
sv_visiblemaxplayers 24

// Maximum number of rounds to play before server changes maps
mp_maxrounds 5

// Set to lock per-frame time elapse
host_framerate 0

// Set the pause state of the server
setpause 0

// Control where the client gets content from
// 0 = anywhere, 1 = anywhere listed in white list, 2 = steam official
content only
sv_pure 1

// Is the server pausable
sv_pausable 0

// Type of server 0=internet 1=lan
sv_lan 0

// Whether the server enforces file consistency for critical files
sv_consistency 1

// Collect CPU usage stats
sv_stats 1



// Execute Banned Users //

exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip



// Contact & Region //

// Contact email for server sysop
sv_contact [EMAIL PROTECTED]

// The region of the world to report this server in.
// -1 is the world, 0 is USA east coast, 1 is USA west coast
// 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa
sv_region 5



// Rcon Settings //

rcon_password xxxx

// Number of minutes to ban users who fail rcon authentication
sv_rcon_banpenalty 1440

// Max number of times a user can fail rcon authentication before being
banned
sv_rcon_maxfailures 5



// Log Settings //

// Enables logging to file, console, and udp < on | off >.
log on

// Log server information to only one file.
sv_log_onefile 0

// Log server information in the log file.
sv_logfile 1

// Log server bans in the server logs.
sv_logbans 1

// Echo log information to the console.
sv_logecho 1



// Rate Settings //

// Frame rate limiter
fps_max 600

// Min bandwidth rate allowed on server, 0 == unlimited
sv_minrate 0

// Max bandwidth rate allowed on server, 0 == unlimited
sv_maxrate 20000

// Minimum updates per second that the server will allow
sv_minupdaterate 10

// Maximum updates per second that the server will allow
sv_maxupdaterate 66



// Download Settings //

// Allow clients to upload customizations files
sv_allowupload 1

// Allow clients to download files
sv_allowdownload 1

// Maximum allowed file size for uploading in MB
net_maxfilesize 15



// Team Balancing //

// Eanble team balancing
mp_autoteambalance 1

// Time after the teams become unbalanced to attempt to switch players.
mp_autoteambalance_delay 60

// Time after the teams become unbalanced to print a balance warning
mp_autoteambalance_warning_delay 30

// Teams are unbalanced when one team has this many more players than the
other team. (0 disables check)
mp_teams_unbalance_limit 1



// Round and Game Times //

// Enable timers to wait between rounds (not sure)
mp_enableroundwaittime 0

// Time after round win until round restarts
mp_bonusroundtime 8

// If non-zero, the current round will restart in the specified number of
seconds
mp_restartround 0

// Timelimit (in seconds) of the stalemate round.
mp_stalemate_timelimit 0

// game time per map in minutes
mp_timelimit 35



// Client CVARS //

// Restricts spectator modes for dead players
mp_forcecamera 0

// toggles whether the server allows spectator mode or not
mp_allowspectators 1

// toggles footstep sounds
mp_footsteps 1

// toggles game cheats
sv_cheats 0

// After this many seconds without a message from a client, the client is
dropped
sv_timeout 900

// Maximum time a player is allowed to be idle (in minutes), made this and
sv_timeout equal same time?
mp_idlemaxtime 15

// Deals with idle players 1=send to spectator 2=kick
mp_idledealmethod 2

// time (seconds) between decal sprays
decalfrequency 30



// Communications //

// enable voice communications
sv_voiceenable 1

// Players can hear all other players, no team restrictions 0=off 1=on
sv_alltalk 0

// amount of time players can chat after the game is over
mp_chattime 10

On 1/6/08, Midnight <[EMAIL PROTECTED]> wrote:
>
> This is a multi-part message in MIME format.
> --
> What kind of CPU is it and how do you have the server configured?
>
>
>
> Rian Brooks-Kane wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Hi My TF2 Server has nothing else on it. running a completely vanilla
> > install of TF2.
> >
> > With just 6 People its running at 40% CPU.
> >
> > rcon stats reports 99.90 cpu usage with just 3 people.
> >
> > Any ideas?
> >
> > --
> > Rian Brooks-Kane
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> --
> [ midowns.vcf of type text/x-vcard deleted ]
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



--
Rian Brooks-Kane
M:0433812355
--

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