-- [ Picked text/plain from multipart/alternative ] P4 2.8 ./srcds_run -game tf +ip 119.15.98.28 +maxplayers 24 +map cp_well -autoupdate
Server compiled for 1000HZ // General Settings // // Hostname for server. hostname "xxxx" // Overrides the max players reported to prospective clients sv_visiblemaxplayers 24 // Maximum number of rounds to play before server changes maps mp_maxrounds 5 // Set to lock per-frame time elapse host_framerate 0 // Set the pause state of the server setpause 0 // Control where the client gets content from // 0 = anywhere, 1 = anywhere listed in white list, 2 = steam official content only sv_pure 1 // Is the server pausable sv_pausable 0 // Type of server 0=internet 1=lan sv_lan 0 // Whether the server enforces file consistency for critical files sv_consistency 1 // Collect CPU usage stats sv_stats 1 // Execute Banned Users // exec banned_user.cfg exec banned_ip.cfg writeid writeip // Contact & Region // // Contact email for server sysop sv_contact [EMAIL PROTECTED] // The region of the world to report this server in. // -1 is the world, 0 is USA east coast, 1 is USA west coast // 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa sv_region 5 // Rcon Settings // rcon_password xxxx // Number of minutes to ban users who fail rcon authentication sv_rcon_banpenalty 1440 // Max number of times a user can fail rcon authentication before being banned sv_rcon_maxfailures 5 // Log Settings // // Enables logging to file, console, and udp < on | off >. log on // Log server information to only one file. sv_log_onefile 0 // Log server information in the log file. sv_logfile 1 // Log server bans in the server logs. sv_logbans 1 // Echo log information to the console. sv_logecho 1 // Rate Settings // // Frame rate limiter fps_max 600 // Min bandwidth rate allowed on server, 0 == unlimited sv_minrate 0 // Max bandwidth rate allowed on server, 0 == unlimited sv_maxrate 20000 // Minimum updates per second that the server will allow sv_minupdaterate 10 // Maximum updates per second that the server will allow sv_maxupdaterate 66 // Download Settings // // Allow clients to upload customizations files sv_allowupload 1 // Allow clients to download files sv_allowdownload 1 // Maximum allowed file size for uploading in MB net_maxfilesize 15 // Team Balancing // // Eanble team balancing mp_autoteambalance 1 // Time after the teams become unbalanced to attempt to switch players. mp_autoteambalance_delay 60 // Time after the teams become unbalanced to print a balance warning mp_autoteambalance_warning_delay 30 // Teams are unbalanced when one team has this many more players than the other team. (0 disables check) mp_teams_unbalance_limit 1 // Round and Game Times // // Enable timers to wait between rounds (not sure) mp_enableroundwaittime 0 // Time after round win until round restarts mp_bonusroundtime 8 // If non-zero, the current round will restart in the specified number of seconds mp_restartround 0 // Timelimit (in seconds) of the stalemate round. mp_stalemate_timelimit 0 // game time per map in minutes mp_timelimit 35 // Client CVARS // // Restricts spectator modes for dead players mp_forcecamera 0 // toggles whether the server allows spectator mode or not mp_allowspectators 1 // toggles footstep sounds mp_footsteps 1 // toggles game cheats sv_cheats 0 // After this many seconds without a message from a client, the client is dropped sv_timeout 900 // Maximum time a player is allowed to be idle (in minutes), made this and sv_timeout equal same time? mp_idlemaxtime 15 // Deals with idle players 1=send to spectator 2=kick mp_idledealmethod 2 // time (seconds) between decal sprays decalfrequency 30 // Communications // // enable voice communications sv_voiceenable 1 // Players can hear all other players, no team restrictions 0=off 1=on sv_alltalk 0 // amount of time players can chat after the game is over mp_chattime 10 On 1/6/08, Midnight <[EMAIL PROTECTED]> wrote: > > This is a multi-part message in MIME format. > -- > What kind of CPU is it and how do you have the server configured? > > > > Rian Brooks-Kane wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > Hi My TF2 Server has nothing else on it. running a completely vanilla > > install of TF2. > > > > With just 6 People its running at 40% CPU. > > > > rcon stats reports 99.90 cpu usage with just 3 people. > > > > Any ideas? > > > > -- > > Rian Brooks-Kane > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > -- > [ midowns.vcf of type text/x-vcard deleted ] > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Rian Brooks-Kane M:0433812355 -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

