i am having the same problem...cant get the update for the servers Steve Sumichrast wrote: > Anybody else having problems getting the update? I'm getting > connection reset or ticket expired errors. > > On Tue, Aug 19, 2008 at 5:34 PM, Jason Ruymen <[EMAIL PROTECTED]> wrote: > >> The required Heavy update for Team Fortress 2 has been released. Please >> use hldsupdatetool to receive it. The specific changes include: >> >> Added 3 Heavy unlockables: >> - Natascha, The Sandvich, The Killing Gloves of Boxing >> - Added 35 new Heavy achievements >> >> Added Arena game mode: >> - 5 arenas: Lumberyard, Ravine, Well, Granary, Badlands >> >> - Added cp_steel, a community map by Jamie "Fishbus" Manson >> >> Changes: >> - Added server map timeleft to upper right of scoreboard >> - Added new firing sounds to The Backburner >> - Removed the Custom Tab in the serverbrowser, and added the Tags field >> to the base Internet Tab >> - Increased The Kritzkrieg's uber-charge rate bonus from 10% to 25% >> - 32 player servers can now support an extra slot of SourceTV >> - Made the freezecam item panel description easier to read >> - Players now broadcast whether they chose a team directly or use >> autoteam >> - Added proper handling of cart blocking recognition to Payload maps >> >> Bug fixes: >> - Fixed bug where switching from flaregun-wielding Pyro to another class >> meant you didn't get a full ammo loadout on first spawn >> - Fixed Spy watch arm not using team skins >> - Fixed weapon switching preventing you from using secondary attacks for >> a 0.2s window after the primary became available >> - Fixed players getting stuck in a bad animation state when class >> switching while spinning the minigun >> - Fixed a loophole that allowed players to pickup weapons of other >> classes >> - Fixed a bug that resulted in players earning more crit chance bonus in >> large, single damage events than they are supposed to >> - Fixed an issue with the floating HUD +X health indicators that >> resulted in them appearing incorrectly >> - Fixed a bug which caused the minigun spinning & firing sounds to >> occasionally stop while the Heavy was still firing >> - Fixes the Loadout player model panel causing the in-game player facial >> animation to perform incorrectly >> - Fixed spectators not having the target ID labels display correctly >> - Fixed the cart alarm sound occasionally getting stuck on in Payload >> maps >> >> Jason >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >
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