Why? BunnyHopping is okey.
But russian walking is stupid, looks horrible and is annoying. Worst than BH! :P On Sun, Sep 28, 2008 at 2:39 AM, Rikard Bremark <[EMAIL PROTECTED]>wrote: > i cant agree more on the first question with the russian walk its pretty > god damn annoying. > and for the other bugs and exploits on maps and so forth i bet the > community would support and love them as much as we srv op does. > bunny hopping is a third thing that would be needed to really be fixed. > ------ > //Rikard 'Zapy' Bremark > [EMAIL PROTECTED] > Warzone Short Valley - Warzone.nu > > > Ferenc Kovacs wrote: > > 2008/9/28 fishy <[EMAIL PROTECTED]> > > > > > >> I almost hate to mention it, but there is one fix a majority of 1.6 > >> players would support, which would encourage more server ops to fire up > >> beta servers, and help garner support for the new format you are > >> bringing to the staid counter-strike community. That would be if you can > >> find a way to remove/limit the exploit known as "Russian walking", > >> whereby a player taps crouch repeatedly to move at running speed with > >> very little noise. I am afraid that this exploit is becoming more > >> pervasive than bunnyhopping did, and ruins the flow of gameplay in a > >> similar manner, this may not be the ideal place to mention it however as > >> this is liable to be the last big update for cs 1.6 it would be an > >> invaluable opportunity to fix this exploit. > >> > >> cheers, > >> f|shy. > >> > >> > >>> Message: 1 > >>> Date: Fri, 26 Sep 2008 16:22:42 -0700 > >>> From: "Jason Ruymen" <[EMAIL PROTECTED]> > >>> Subject: [hlds_linux] Counter-Strike 1.6 Beta Updated > >>> To: "Half-Life dedicated Win32 server mailing list" > >>> <[EMAIL PROTECTED]>, < > hlds_linux@list.valvesoftware.com> > >>> Message-ID: > >>> < > >>> > >> [EMAIL PROTECTED]> > >> > >>> Content-Type: text/plain; charset="US-ASCII" > >>> > >>> A required update for the Counter-Strike 1.6 Beta has been released. > >>> Please run hldsupdatetool to receive it. The specific changes include: > >>> > >>> - Fixed "Steam validation rejected" error on connect > >>> - Added "bannedcfgfile" cvar so you can control the file written to by > >>> the writeid command > >>> > >>> Jason > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > > Then maybe the following should be fixed:flashbugs in many places like on > > de_inferno, de_nuke, de_train > > he damage through the walls > > edgebug (you can survive any fall if you land on the 4 px wide edge of > the > > object) > > silent defuse (if you press the use button rapidly, you can defuse the > bomb > > without making the defuse sound effect, mostly done via script) > > you can see through some walls in the game (like on train from ct start > you > > can check the 6th rail) > > I know, I'm asking too much. :/ > > > > Tyrael > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux