Why?

BunnyHopping is okey.

But russian walking is stupid, looks horrible and is annoying. Worst than
BH! :P

On Sun, Sep 28, 2008 at 2:39 AM, Rikard Bremark <[EMAIL PROTECTED]>wrote:

> i cant agree more on the first question with the russian walk its pretty
> god damn annoying.
> and for the other bugs and exploits on maps and so forth i bet the
> community would support and love them as much as we srv op does.
> bunny hopping is a third thing that would be needed to really be fixed.
> ------
> //Rikard 'Zapy' Bremark
> [EMAIL PROTECTED]
> Warzone Short Valley - Warzone.nu
>
>
> Ferenc Kovacs wrote:
> > 2008/9/28 fishy <[EMAIL PROTECTED]>
> >
> >
> >> I almost hate to mention it, but there is one fix a majority of 1.6
> >> players would support, which would encourage more server ops to fire up
> >> beta servers, and help garner support for the new format you are
> >> bringing to the staid counter-strike community. That would be if you can
> >> find a way to remove/limit the exploit known as "Russian walking",
> >> whereby a player taps crouch repeatedly to move at running speed with
> >> very little noise. I am afraid that this exploit is becoming more
> >> pervasive than bunnyhopping did, and ruins the flow of gameplay in a
> >> similar manner, this may not be the ideal place to mention it however as
> >> this is liable to be the last big update for cs 1.6 it would be an
> >> invaluable opportunity to fix this exploit.
> >>
> >> cheers,
> >> f|shy.
> >>
> >>
> >>> Message: 1
> >>> Date: Fri, 26 Sep 2008 16:22:42 -0700
> >>> From: "Jason Ruymen" <[EMAIL PROTECTED]>
> >>> Subject: [hlds_linux] Counter-Strike 1.6 Beta Updated
> >>> To: "Half-Life dedicated Win32 server mailing list"
> >>>       <[EMAIL PROTECTED]>, <
> hlds_linux@list.valvesoftware.com>
> >>> Message-ID:
> >>>       <
> >>>
> >> [EMAIL PROTECTED]>
> >>
> >>> Content-Type: text/plain;     charset="US-ASCII"
> >>>
> >>> A required update for the Counter-Strike 1.6 Beta has been released.
> >>> Please run hldsupdatetool to receive it.  The specific changes include:
> >>>
> >>> - Fixed "Steam validation rejected" error on connect
> >>> - Added "bannedcfgfile" cvar so you can control the file written to by
> >>> the writeid command
> >>>
> >>> Jason
> >>>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> > Then maybe the following should be fixed:flashbugs in many places like on
> > de_inferno, de_nuke, de_train
> > he damage through the walls
> > edgebug (you can survive any fall if you land on the 4 px wide edge of
> the
> > object)
> > silent defuse (if you press the use button rapidly, you can defuse the
> bomb
> > without making the defuse sound effect, mostly done via script)
> > you can see through some walls in the game (like on train from ct start
> you
> > can check the 6th rail)
> > I know, I'm asking too much. :/
> >
> > Tyrael
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> _______________________________________________
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> please visit:
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>
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