Hi there, I'm having major problems with my gameservers. Since the new update all servers crashed (i use autoupdate).
They give the following error: [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway. ./hlds_run: line 342: 7736 Segmentation fault (core dumped) $HL_CMD Cannot access memory at address 0xf7f90648 Cannot access memory at address 0xffb7d9a0 /home/nander/codari/debug.cmds:3: Error in sourced command file: Cannot access memory at address 0xf7f90648 email debug.log to [EMAIL PROTECTED] Thu Oct 23 10:42:49 CEST 2008: Server restart in 10 seconds debug.log: ---------------------------------------------- CRASH: Thu Oct 23 10:42:49 CEST 2008 Start Line: ./hlds_i686 -game cstrike -autoupdate +port 27020 +ip 85.12.27.24 +map de_dust2 -debug -pidfile hlds.7721.pid Using host libthread_db library "/lib64/libthread_db.so.1". #0 0xf53b458d in ?? () No symbol table info available. End of crash report ---------------------------------------------- Even a vanilla install does the same thing. When i look at the 'dmesg' i get this error: hlds_i686[3589]: segfault at 0 ip f541758d sp ff9e1ee0 error 4 in steamclient_linux.so[f516a000+4ef000] But any other gameservers (COD4, MoHAA) are working fine. They don't give errors, or problems. Any clues? Best regards, Nander Paardekooper. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

