Your guys are not going to believe this but ... I'm running a l4d server on a Celeron 220 (1.3 Ghz monocore) with 512 MB of ram ... The server is running fine with ~50% CPU usage max. Players are not experiencing any kind of lag or what ever...
- Debian etch with debian sid libc6 (apt pinning) On Fri, Nov 7, 2008 at 18:29, David A. Parker <[EMAIL PROTECTED]> wrote: > Hello, > > Using "stats" in the L4D server console appears to indicate that the CPU > usage is at 99.9%: > > CPU In Out Uptime Users FPS Players > 99.90 9098.73 33508.38 33 3 28.27 6 > > However, both mpstat and top indicate that it is hovering around 5% > used, 95% idle. How is CPU usage calculated by the game server? > > - Dave > > -- > > Dave Parker > Utica College > Integrated Information Technology Services > (315) 792-3229 > Registered Linux User #408177 > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux