Your guys are not going to believe this but ... I'm running a l4d server on
a Celeron 220 (1.3 Ghz monocore) with 512 MB of ram ... The server is
running fine with ~50% CPU usage max. Players are not experiencing any kind
of lag or what ever...

- Debian etch with debian sid libc6 (apt pinning)

On Fri, Nov 7, 2008 at 18:29, David A. Parker <[EMAIL PROTECTED]> wrote:

> Hello,
>
> Using "stats" in the L4D server console appears to indicate that the CPU
> usage is at 99.9%:
>
> CPU   In    Out   Uptime  Users   FPS    Players
> 99.90 9098.73 33508.38      33     3   28.27       6
>
> However, both mpstat and top indicate that it is hovering around 5%
> used, 95% idle.  How is CPU usage calculated by the game server?
>
>     - Dave
>
> --
>
> Dave Parker
> Utica College
> Integrated Information Technology Services
> (315) 792-3229
> Registered Linux User #408177
>
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