I still got an error and can't connect to the server directly
I set the serveur up with :
sv_lan 0
sv_password test
sv_allow_lobby_connect_only 0

Client connects, is prompted for password and gets rejected for "lan 
only". sv_lan 0 is set on the server but there is an error on startup:
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
Continuing with current version anyway.
************************************************
*  Unable to load Steam support library.       *
*  This server will operate in LAN mode only.  *
************************************************



Here is the ded's startup log:



---- Host_NewGame ----
Host_NewGame on map l4d_hospital01_apartment
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Unable to persist cache 'modelsounds.cache', check file permissions
Commentary: Loading commentary data from 
maps/l4d_hospital01_apartment_commentary.txt.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
Continuing with current version anyway.
************************************************
*  Unable to load Steam support library.       *
*  This server will operate in LAN mode only.  *
************************************************
exec: couldn't exec server.cfg
Adding master server 69.28.151.162:27011
Adding master server 69.28.140.247:27011
Sending heartbeat to master server...
sv_password test
sv_password
"sv_password" = "test" ( def. "" )
 notify
 - Server password for entry into multiplayer games
sv_lan
"sv_lan" = "1" ( def. "0" )
 - Server is a lan server ( no heartbeat, no authentication, no 
non-class C addresses )
sv_lan 0
sv_lan
"sv_lan" = "0"
 - Server is a lan server ( no heartbeat, no authentication, no 
non-class C addresses )
sv_allow_lobby_connect_only 0
RejectConnection: 82.244.59.199:27005 - #Valve_Reject_LAN_Game

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