You should also consider running vmstat 1, will give you some really good
info. Make sure the system doesn't start swapping, which I highly doubt it
will.

On Wed, Nov 26, 2008 at 8:52 AM, Ronny Schedel <[EMAIL PROTECTED]>wrote:

> So you have a magic box ;-)
>
> > And yet it _is_ lag free and smooth...
> >
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED] On Behalf
> >> Of Ronny Schedel
> >> Sent: 26 November 2008 16:28
> >> To: Half-Life dedicated Linux server mailing list
> >> Subject: Re: [hlds_linux] -fork configuration tip
> >>
> >>
> >> You have only 4 cores, with a load of 8 your server is
> >> overloaded. CPU usage does not matter these days, any new
> >> multicore CPU can handle Source servers.
> >> If you want lag free and smooth servers, your load average
> >> should not exceed your amount of cores.
> >>
> >>
> >> > Our load average goes up to about 8.  Given that we're running 12
> >> > instances on a quad-core, this doesn't bother me, and certainly
> >> > performance is fine...
> >> > I've seen the blood spatter effect too,  but I don't think that's
> >> > specifically performance related, it's just a glitch ;)
> >> >
> >> >> -----Original Message-----
> >> >> From: [EMAIL PROTECTED]
> >> >> [mailto:[EMAIL PROTECTED] On Behalf Of
> >> >> [EMAIL PROTECTED]
> >> >> Sent: 26 November 2008 15:50
> >> >> To: hlds_linux@list.valvesoftware.com
> >> >> Subject: Re: [hlds_linux] -fork configuration tip
> >> >>
> >> >> I've got a similar box to yours; dual Xeon running at 2.4 or
> >> >> 2.5 GHz and 2 GB of RAM.  I'm running 4 L4D servers at the moment,
> >> >> although only 3 are open to the public.  The last one is
> >> limited to a
> >> >> Steam group.
> >> >>
> >> >> I've found that my load averages can peak above 4 when two
> >> or more of
> >> >> the servers are running Versus mode.  My guess is that the memory
> >> >> speed and/or the speed of the system bus is probably impacting the
> >> >> ability to move data through.  This box is about 5 or 6
> >> years old at
> >> >> this point.
> >> >>
> >> >> Oddly enough, loads that high don't seem to affect gameplay
> >> >> significantly.
> >> >> I've seen wierd effects, though.  For example, I once saw
> >> and heard
> >> >> the flying blood splatter from a Hunter attack about 5
> >> seconds after
> >> >> we killed him.  It's also not uncommon for me to occasionally see
> >> >> several second delays in weapon ammo updates after reloading.
> >> >>
> >> >> At this point, I'm seriously considering converting one of
> >> the public
> >> >> servers back to Steam group until Valve sorts out how to give some
> >> >> more control back to server owners.  That would give me 2
> >> public and
> >> >> 2 semi-private.
> >> >>
> >> >> Frankly, I'd much rather be running no more than one versus server
> >> >> anyhow as our Steam group already has a dedicated box for versus
> >> >> play.
> >> >>
> >> >> There are 3 of us supplying hardware at the moment in our Steam
> >> >> group.  The other two guys are running just single
> >> instances, giving
> >> >> us 6 servers in total.  Both of theirs are set up to be public,
> >> >> though.
> >> >>
> >> >>
> >> >> > Message: 4
> >> >> > Date: Wed, 26 Nov 2008 11:39:28 +0000
> >> >> > From: "Neil Smith" <[EMAIL PROTECTED]>
> >> >> > Subject: Re: [hlds_linux] -fork configuration tip
> >> >> > To: "Half-Life dedicated Linux server mailing list"
> >> >> >        <hlds_linux@list.valvesoftware.com>
> >> >> > Message-ID:
> >> >> >
> >> >> > <[EMAIL PROTECTED]>
> >> >> > Content-Type: text/plain; charset=ISO-8859-1
> >> >> >
> >> >> > How many servers can be run ? I have -fork 4 atm running on
> >> >> ram: 2GB, CPU:
> >> >> > dual Xeon 2.66GHz and all seems to be well.
> >> >> >
> >> >> > Just wondering how many I could take it too without
> >> >> affecting performance.
> >> >> >
> >> >> > thanks
> >> >> > Neil
> >> >> >
> >> >> >
> >> >> _______________________________________________
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> >> >> archives, please visit:
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> >> >>
> >> >
> >> >
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the
> >> list archives,
> >> > please visit:
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> >> >
> >>
> >>
> >> _______________________________________________
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> >> archives, please visit:
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> >>
> >
> >
> > _______________________________________________
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> > please visit:
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> >
>
>
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