How do you go about specifying a server as a versus/campaign server? As 
I see it, it depends on those who join through the lobby to control that 
kind of stuff. I'm guessing that your players just join without using 
lobbies though.

Steve Sumichrast wrote:
> Sami,
>
> I do this -- I have config files for each of my ten forks, and I load
> the map there.  That allows me to run 8 co-op forks and two VS forks.
>
> On Wed, Nov 26, 2008 at 12:21 PM, Sami Halonen <[EMAIL PROTECTED]> wrote:
>   
>> Thank you! That solved it. I tried to look for an answer in the old posts in
>> this list, but missed it. Working great now.
>>
>> So, can I specify the starting map in a config file instead of +map on the
>> command line then?
>>
>> .Sami
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of J T
>> Sent: 26. marraskuuta 2008 19:01
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Fork not working while single server is fine
>>
>> It's a bug, and valve has even said so on this mailing list. You should be
>> specifying +map not -map. By default if you start a single server, the
>> mapcycle.txt is read and whatever is first is loaded (I think). But with
>> -fork it doesn't do this, for some reason it expects the first map to be
>> taken from the command line arguments.
>>
>> Cheers,
>>
>> On Wed, Nov 26, 2008 at 8:42 AM, Sami Halonen <[EMAIL PROTECTED]>wrote:
>>
>>     
>>> Hi
>>>
>>> Im having some problems getting forked servers to work. If I fire up a
>>> single server without any forks with the very same configs and command
>>> line, everything works just fine. Here are the details.
>>>
>>> This is where it gets stuck.
>>>
>>> Auto detecting CPU
>>> Using AMD-Opteron (64 bit) Optimised binary.
>>> Server will auto-restart if there is a crash.
>>> #
>>> #Console initialized.
>>> #Game.dll loaded for "L4D - Normal"
>>> Server is hibernating
>>> ConVarRef test_progression_loop doesn't point to an existing ConVar
>>> Game supporting (2) split screen players maxplayers set to 14 setparm
>>> 8 27016 setparm 10 8001 #01:Unknown command "r_decal_cullsize"
>>>
>>> setparm 8 27017
>>> setparm 10 8002
>>> #01:Unknown command "mat_bloom_scalefactor_scalar"
>>>
>>> #02:Unknown command "r_decal_cullsize"
>>>
>>> Nothing happens after this. I can't connect to the servers with telnet
>>> and I have to kill the processes.
>>>
>>> Command line here.
>>>
>>> /home/**/hlds/l4d/srcds_run \
>>> -game left4dead \
>>> -fork 2 \
>>> -map l4d_hospital01_apartment \
>>> -port 27015+## \
>>> -netconport 8000+## \
>>> -netconpassword ** \
>>> -nohltv
>>>
>>> And finally server.cfg
>>>
>>> hostname "FinNexus dedicated L4D server"
>>>
>>> // rcon password
>>> rcon_password **
>>>
>>> // cvars
>>> sv_alltalk 0
>>> sv_pausable 0
>>> sv_cheats 0
>>> sv_consistency 1
>>> sv_voiceenable 1
>>> sv_pure 1
>>> sv_allow_lobby_connect_only 0
>>> sv_steamgroup "167364"
>>> sv_steamgroup_exclusive 1
>>>
>>> // Difficulty
>>> // z_difficulty normal
>>>
>>> // logging
>>> log off
>>> sv_log_onefile 0
>>> sv_logfile 1
>>> sv_logsdir /home/**/hlds/l4d/left4dead/logs sv_logbans 1 sv_logecho 1
>>>
>>> // operation
>>> sv_lan 0
>>> sv_region 3
>>>
>>> // bans
>>> // exec banned.cfg
>>>
>>> Im kinda clueless. Im also new to running a Valve server and to linux
>>> in general (Running Debian/Lenny btw) so Im out of ideas. Libc6
>>> package is version 2.7-15, so glibc is only version 2.7-1, could this be
>>>       
>> the problem?
>>     
>>> Thanks for help in advance!
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>       
>>
>> --
>> ---------
>> [EMAIL PROTECTED]
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>     
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>   


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to