We've been having a problem with one server, even though the server is set to be secure, after a player joins the server decides to become insecure, despite the server continuing to send out a heartbeat to the master servers etc... has any one had this problem before? The startup sequence has the following in it, which we're not too sure about:
Commentary: Loading commentary data from maps/ l4d_hospital01_apartment_commentary.txt. [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway. cminterface.cpp (932) : Assertion Failed: NULL != m_hConnection exec: couldn't exec banned_user.cfg exec: couldn't exec banned_ip.cfg Adding master server 72.165.61.189:27011 Adding master server 69.28.140.246:27011 Sending heartbeat to master server... _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux