Maybe explain you problem more.  Not sure what you are saying.

There is only 1 sv_downloadurl.  Set it to your best web server and put all
content needed on the same web server.  Virtually everything downloaded by
the client will come from this URL.

You can change sv_downloadurl for each map, but all content will be needed
on each web server, not just the map's files, but any skins, sounds, ...

I wish there was an option for more than 1 sv_downloadurl.  Like a failover
URL.  If a file is not on sv_downloadurl, then try the failover URL.  Hint
Valve!  :)

Guy

} -----Original Message-----
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
} boun...@list.valvesoftware.com] On Behalf Of Arg!
} Sent: Sunday, January 18, 2009 5:57 AM
} To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated
} Linux server mailing list
} Subject: [hlds_linux] 301 Redirect for map downloads
} 
} Hey All,
} 
} For circumstances out of my control ive tried to do a redirect for my
} external map download server. That is other content comes from my regular
} web server but the maps specifically are being http redirected to a
} different server altogether. Has anyone had any success doing this as its
} failing for me at the moment.
} 
} Game is tf2 on windows server.
} Regards,
} Arg!
} _______________________________________________
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