Not to mention the total disaster on all servers in the recent past with 75% scouts on each team. Anyone being remotely interested in the game will be put off and go somewhere else. Locking down the amount of scouts is not really a viable solution.
-G On Fri, Feb 27, 2009 at 8:16 AM, MoggieX <mogg...@googlemail.com> wrote: > Hi Will, > > Yes this would be an ace idea, perhaps with this setting it would 1/2 > protect us from "loose" updates that kill the game servers and provide users > with at least one stable playing area. The updates have altered the game > play considerably from where it started and for > a league environment, consistency is needed and TF2 lacks that completely > (*coff* and stability) > > MoggieX > >> >> >> >> Date: Fri, 27 Feb 2009 13:44:23 +0800 > From: Will Dowling <w...@autodeist.com> > Subject: Re: [hlds_linux] TF2 "Classic" > To: Half-Life dedicated Linux server mailing list > <hlds_linux@list.valvesoftware.com> > Message-ID: <49a77db7.4030...@autodeist.com> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > >> As much as I like the unlocks this is a very good idea, especially for >> league play! > > Seconded from the competitive point-of-view. We've run a few TF2 > tournaments at our LAN events, and it would really help even the playing > field for this (and if particular competitions didn't want to have > 'vanilla' mode, they could just leave the option unset). > > Great idea :) > > > Will Dowling (Vice-Chairperson) > Western Australian Network Gaming Inc. > > T: +61 (0407) 421 559 > F: +61 (08) 6364 4881 > E: w...@walan.org > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux