That‘s a normal thing. More code on every update cause more calculations. 
And there you get performance drops. Of course I can’t really claim Valve 
because I still have few Pentium 4’s and they do perform dods better that 
Protocol 7. Servers are running 24 players 66tick.


----- Original Message ----- 
From: "Ben B" <[email protected]>
To: "Half-Life dedicated Linux server mailing list" 
<[email protected]>
Sent: Sunday, March 22, 2009 7:10 AM
Subject: [hlds_linux] TF2 Server Performance Getting Ridiculous


> With these latest updates, I can barely run a 32 player server anymore, 
> core
> usage according to top is 95% when full.  My 24 man server is starting to
> average around 80% core usage when full.  It seemed just a few weeks ago
> that the 32 man server would top out at 75%, and the 24 at 65%, each able 
> to
> get good fps at those loads.  At 95%, the server fps hangs around 30. 
> Yuck.
> This is a Q9400 system :(
>
> If things keep going the way they are.... with a few more updates, 32 
> player
> tf2 servers on most machines are going to be unplayable, and 24 man 
> servers
> will start to get jittery.
>
> -- 
> From Ben B.
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