Yes, I have the parameters set sv_lan 1. I have testing both options 
last weekend.
My CStrike:Source and Half-Life:Source Server work fine in Lan Mod with 
sv_lan 1.

SOJ :)




Arg! schrieb:
> have u got sv_lan in the parameters for starting the server, or in the 
> server.cfg file?
>
> On Sat, Mar 28, 2009 at 10:14 PM, soj <s...@freenet.de 
> <mailto:s...@freenet.de>> wrote:
>
>     No. I will not hiden the steam ids of connected players.
>
>     If my Server have no connection to the internet and the Lan Game
>     Server show the SteamID it will kick the players after 3 -5 minutes.
>     The message from the server is "Kick reason: Invalid Steam ID"
>
>     I have somebody found with the same problem:
>     http://forums.steampowered.com/forums/showthread.php?t=810363
>
>     SOJ :)
>
>
>
>     Arg! schrieb:
>
>         Is there a particular reason you wish to hide the steam ids of
>         connected players? If i even read that right.
>
>         On Sat, Mar 28, 2009 at 7:35 PM, soj <s...@freenet.de
>         <mailto:s...@freenet.de> <mailto:s...@freenet.de
>         <mailto:s...@freenet.de>>> wrote:
>
>            Hello,
>
>            My DOD:Source Lan Game Server show the SteamID of the
>         conneted Gamers.
>            I have downloaded the DOD:Source new and it show the
>         SteamID again.
>            I start my Lan Game Server with +sv_lan 1.
>            My CStrike:Source and Half-Life2 Lan Server work fine and show
>            not the SteamID of the Players.
>            Any ideas what is wrong? Thanks for Help.
>
>            SOJ :)
>
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>
>


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