Yes, I have the parameters set sv_lan 1. I have testing both options last weekend. My CStrike:Source and Half-Life:Source Server work fine in Lan Mod with sv_lan 1.
SOJ :) Arg! schrieb: > have u got sv_lan in the parameters for starting the server, or in the > server.cfg file? > > On Sat, Mar 28, 2009 at 10:14 PM, soj <s...@freenet.de > <mailto:s...@freenet.de>> wrote: > > No. I will not hiden the steam ids of connected players. > > If my Server have no connection to the internet and the Lan Game > Server show the SteamID it will kick the players after 3 -5 minutes. > The message from the server is "Kick reason: Invalid Steam ID" > > I have somebody found with the same problem: > http://forums.steampowered.com/forums/showthread.php?t=810363 > > SOJ :) > > > > Arg! schrieb: > > Is there a particular reason you wish to hide the steam ids of > connected players? If i even read that right. > > On Sat, Mar 28, 2009 at 7:35 PM, soj <s...@freenet.de > <mailto:s...@freenet.de> <mailto:s...@freenet.de > <mailto:s...@freenet.de>>> wrote: > > Hello, > > My DOD:Source Lan Game Server show the SteamID of the > conneted Gamers. > I have downloaded the DOD:Source new and it show the > SteamID again. > I start my Lan Game Server with +sv_lan 1. > My CStrike:Source and Half-Life2 Lan Server work fine and show > not the SteamID of the Players. > Any ideas what is wrong? Thanks for Help. > > SOJ :) > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux