Lately, my server has been doing strange things once in a while. I've only had this happen on No Mercy Versus so far, but that's about all we ever play on my server. Here are some of the things that will happen:
-- Tank spawns at the very beginning of No Mercy 1 as soon as Survivors leave the roof. -- Required distance from Survivors for Infected to be able to spawn increases greatly. You have to go several rooms away to be able to spawn. -- Second team does not always get a tank, even though the first team did -- Sometimes a team will get two tanks in the same level -- Most of the time, a witch will spawn instead of tank for the second team My server is a vanilla server. I have run update and -verify_all several times, but the issue continues. If I restart the server, it fixes everything. However, a few days later it seems to happen again. Has anyone else seen this issue or have any ideas why it might be occurring? Thanks for any advice. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux