Sorry for reviving an old thread but..... dual AMD opteron 2382 (shanghai) @ 2.6ghz each 16gb kingston ddr2 667 CentOS 5.3 with kernel at 1000hz CSS 32slot 100tick maybe 50% cpu usage when full, is multithreaded though? DoDS 32slot 66tick when full takes maybe 70% usage TF2 20/32 slots 66tick takes 100% cpu and starts dropping fps to ~30 still playable but a lil choppy
TF2 usage is just baffling us and tried and tried but it will just max out one core at a time and tick just sits around 30, and literally goes from 900tick down to 30 nothing in between. Am i missing something here or is tf2 just a non-multithreading whore. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux