Sorry for reviving an old thread but.....
dual AMD opteron 2382 (shanghai) @ 2.6ghz each
16gb kingston ddr2 667
CentOS 5.3 with kernel at 1000hz
CSS 32slot 100tick maybe 50% cpu usage when full, is multithreaded though?
DoDS 32slot 66tick when full takes maybe 70% usage
TF2 20/32 slots 66tick takes 100% cpu and starts dropping fps to ~30 
still playable but a lil choppy

TF2 usage is just baffling us and tried and tried but it will just max 
out one core at a time and tick just sits around 30, and literally goes 
from 900tick down to 30 nothing in between.

Am i missing something here or is tf2 just a non-multithreading whore.

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