Bump!!! Answer please!

Thomas Kalman wrote:
> Hi there,
>
> I would like to discuss a solution for the problem with forcing cvars like
> sys_ticrate via start-commandline.
>
> The blocking of the alias commandline is making it unpossible to force any
> commands like sys_ticrate. Is there any possibilty of forcing cvar's via
> startup command, without using "alias" ?
>
> Is there a Valve official that could make a statement to this issue?
>
> As a gameserver-hoster it's essential to force the sys_ticrate for your
> clients, so that they don't go bezerk with the sys_ticrate command and
> influence other gameservers  on the rootserver.
>
> Best regards
>
> Thomas
>
>
----- Original Message ----- 
From: <hlds_linux-requ...@list.valvesoftware.com>
To: <hlds_linux@list.valvesoftware.com>
Sent: Thursday, June 04, 2009 2:11 PM
Subject: hlds_linux Digest, Vol 16, Issue 9


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> Today's Topics:
>
>   1. Re: New browser engine support for steam? (David Kellaway)
>   2. Re: New browser engine support for steam? (gamead...@127001.org)
>   3. Re: New browser engine support for steam? (Crazy Canucks)
>   4. Re: Still having a problem with banning "alias commands"
>      (Joseph Laws)
>   5. Re: New browser engine support for steam? (gamead...@127001.org)
>   6. Re: New browser engine support for steam? (gamead...@127001.org)
>   7. Re: New browser engine support for steam? (Saint K.)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Thu, 4 Jun 2009 12:18:24 +0100
> From: David Kellaway <david.kella...@member.fsf.org>
> Subject: Re: [hlds_linux] New browser engine support for steam?
> To: Half-Life dedicated Linux server mailing list
> <hlds_linux@list.valvesoftware.com>
> Message-ID:
> <991c1d8f0906040418w1a034e40n8fe83642e292a...@mail.gmail.com>
> Content-Type: text/plain; charset=ISO-8859-1
>
> 2009/6/4 DontWannaName! <ad...@topnotchclan.com>:
>> I dont know if they can since they use the hacks that are specific to IE 
>> for
>> the overlay.
> Hacks in what sense? While I don't imagine it's easy to layer a
> browser over a game using DirectX, it shouldn't be any harder to add
> in any arbitrary third-party control, Gecko/WebKit included. I'd be
> interested to know how they implemented it. (I've been writing
> software that embeds a browser for part of its functionality recently,
> and switching it to use Mozilla's engine was a few days work for me
> working alone.)
>
>> Plus they are probably not willing to rewrite the ingame
>> browser at all. But they may use your default browser eventually.
> They can't embed your default browser, but they could switch to
> something like gecko or webkit. I expect they're using IE because it's
> the easy option, even if it's not necessarily the best. I can see this
> being more of a problem now IE is more decoupled from Windows -
> there's no guarantee that an IE update won't break part of the store,
> or that a user won't uninstall IE completely leaving Steam unable to
> show web pages. If Valve were embedding another browser engine they
> could control the version and know exactly how it behaves. (Plus from
> an overlay point of view, something like Webkit is considerably faster
> than IE, so there might be a performance increase.)
>
> -Dave
>
>
>
> ------------------------------
>
> Message: 2
> Date: Thu, 4 Jun 2009 12:18:34 +0100
> From: <gamead...@127001.org>
> Subject: Re: [hlds_linux] New browser engine support for steam?
> To: "'Half-Life dedicated Linux server mailing list'"
> <hlds_linux@list.valvesoftware.com>
> Message-ID: <88c4ff1f30be45f5aa86e4b8d937c...@ed.ac.uk>
> Content-Type: text/plain; charset="us-ascii"
>
> If I recall correctly, Valve are investigating other browsers as they 
> don't
> like some parts of the embedded IE (there's a forum post somewhere).  I
> think part of the issue was finding one with enough embedding 
> functionality
> that's also lightweight from an install point of view (considering it 
> needs
> to stand apart from whatever browsers you have installed - unlike with IE,
> they can't make assumptions about it being installed).
>
> Surely the people smart enough to use an alternative browser* are also 
> smart
> enough to keep their system up to date?
>
> * Or people like me - I'm one of those odd people who has Opera, Firefox
> etc. installed but uses IE by choice, on windows anyway.  Yes, we do 
> exist.
>
>> -----Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf
>> Of Ian Fox
>> Sent: 04 June 2009 11:08
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] New browser engine support for steam?
>>
>> The IE component is probably the hardest part with setting up
>> steam client
>> on linux operating systems, so it'd be nice to get rid of it,
>> but I don't
>> think this is the place to discuss this.  Maybe shoot an
>> email out to gabe?
>>
>> Sent from my Android Phone
>>
>> On Jun 4, 2009 6:03 AM, "Arg!" <chillic...@gmail.com> wrote:
>>
>> i imagine it would be quite a lot of work to integrate
>> another engine into
>> the overlay.
>>
>> But it would so be worth it to get rid of IE from my life completely.
>>
>> On Thu, Jun 4, 2009 at 6:47 PM, DontWannaName! <ad...@topnotchclan.com
>> >wrote:
>>
>> > I dont know if they can since they use the hacks that are
>> specific to IE >
>> for > the overlay. Plu...
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
>
>
> ------------------------------
>
> Message: 3
> Date: Thu, 04 Jun 2009 08:36:52 -0300
> From: Crazy Canucks <crazy_canu...@rogers.com>
> Subject: Re: [hlds_linux] New browser engine support for steam?
> To: Half-Life dedicated Linux server mailing list
> <hlds_linux@list.valvesoftware.com>
> Message-ID: <4a27b1d4.7000...@rogers.com>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
> I'll second and third this.  It seems that most game developers make use
> of the IE browser engine.  Might have something to do with the way M$
> has bought its way into our educational systems...
>
> Craig H wrote:
>> It would certainly be nice.
>>
>> On Thu, Jun 4, 2009 at 1:31 AM, Saint K. <sai...@specialattack.net> 
>> wrote:
>>
>>
>>> I have a request. Most likely a bit radical for your design, but very
>>> much wanted.
>>>
>>> The problem is as following. Steam uses IE as engine to display stuff in
>>> the store, the motd etc etc.
>>> As you know, IE is used less and less, and people now a days chose not
>>> to install or update IE at all because their using an alternative
>>> browser. (Our webstats show that IE is by far no longer the most used
>>> browser).
>>>
>>> Now to come to our problem, because we don't install or update IE
>>> anymore, we get faced with all sorts of render problems caused by the
>>> old IE engine (IE6). Widespread webmasters are fully dropping IE6
>>> supports because their tired of having to implement countless hacks to
>>> make it browser compatible.
>>>
>>> Could steam please consider implementing or supporting alternative
>>> browser engines?
>>>
>>> Cheers,
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>
>
>
>
> ------------------------------
>
> Message: 4
> Date: Thu, 04 Jun 2009 07:50:50 -0400
> From: Joseph Laws <jl...@hd-gaming.com>
> Subject: Re: [hlds_linux] Still having a problem with banning "alias
> commands"
> To: Half-Life dedicated Linux server mailing list
> <hlds_linux@list.valvesoftware.com>
> Message-ID: <4a27b51a.5010...@hd-gaming.com>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
> Bump
>
> Thomas Kalman wrote:
>> Hi there,
>>
>> I would like to discuss a solution for the problem with forcing cvars 
>> like
>> sys_ticrate via start-commandline.
>>
>> The blocking of the alias commandline is making it unpossible to force 
>> any
>> commands like sys_ticrate. Is there any possibilty of forcing cvar's via
>> startup command, without using "alias" ?
>>
>> Is there a Valve official that could make a statement to this issue?
>>
>> As a gameserver-hoster it's essential to force the sys_ticrate for your
>> clients, so that they don't go bezerk with the sys_ticrate command and
>> influence other gameservers  on the rootserver.
>>
>> Best regards
>>
>> Thomas
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>
>
>
> ------------------------------
>
> Message: 5
> Date: Thu, 4 Jun 2009 13:01:00 +0100
> From: <gamead...@127001.org>
> Subject: Re: [hlds_linux] New browser engine support for steam?
> To: <crazy_canu...@rogers.com>, "'Half-Life dedicated Linux server
> mailing list'" <hlds_linux@list.valvesoftware.com>
> Message-ID: <6752a5aa799249d48d4d1e0de065c...@ed.ac.uk>
> Content-Type: text/plain; charset="us-ascii"
>
> No, it's to do with the fact that on a windows box, it's the one 
> embeddable
> browser you can guarentee will be installed.  Nothing to do with 
> brainwashed
> or bribed programmers.
>
>> -----Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf
>> Of Crazy Canucks
>> Sent: 04 June 2009 12:37
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] New browser engine support for steam?
>>
>> I'll second and third this.  It seems that most game
>> developers make use
>> of the IE browser engine.  Might have something to do with the way M$
>> has bought its way into our educational systems...
>>
>> Craig H wrote:
>> > It would certainly be nice.
>> >
>> > On Thu, Jun 4, 2009 at 1:31 AM, Saint K.
>> <sai...@specialattack.net> wrote:
>> >
>> >
>> >> I have a request. Most likely a bit radical for your
>> design, but very
>> >> much wanted.
>> >>
>> >> The problem is as following. Steam uses IE as engine to
>> display stuff in
>> >> the store, the motd etc etc.
>> >> As you know, IE is used less and less, and people now a
>> days chose not
>> >> to install or update IE at all because their using an alternative
>> >> browser. (Our webstats show that IE is by far no longer
>> the most used
>> >> browser).
>> >>
>> >> Now to come to our problem, because we don't install or update IE
>> >> anymore, we get faced with all sorts of render problems
>> caused by the
>> >> old IE engine (IE6). Widespread webmasters are fully dropping IE6
>> >> supports because their tired of having to implement
>> countless hacks to
>> >> make it browser compatible.
>> >>
>> >> Could steam please consider implementing or supporting alternative
>> >> browser engines?
>> >>
>> >> Cheers,
>> >>
>> >> _______________________________________________
>> >> To unsubscribe, edit your list preferences, or view the
>> list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>
>> >>
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the
>> list archives, please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >
>> >
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
>
>
> ------------------------------
>
> Message: 6
> Date: Thu, 4 Jun 2009 13:04:00 +0100
> From: <gamead...@127001.org>
> Subject: Re: [hlds_linux] New browser engine support for steam?
> To: <crazy_canu...@rogers.com>, "'Half-Life dedicated Linux server
> mailing list'" <hlds_linux@list.valvesoftware.com>
> Message-ID: <9828000893444f4483aa9b484d183...@ed.ac.uk>
> Content-Type: text/plain; charset="us-ascii"
>
> Didn't find the original thread, but I found a repost of Valve's stance on
> this, including why they use it (it's available on all PCs) and why they'd
> want to change it (in-game browser is a bit of a hack)
>
> http://forums.steampowered.com/forums/showpost.php?p=9907668&postcount=2
>
>> -----Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf
>> Of Crazy Canucks
>> Sent: 04 June 2009 12:37
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] New browser engine support for steam?
>>
>> I'll second and third this.  It seems that most game
>> developers make use
>> of the IE browser engine.  Might have something to do with the way M$
>> has bought its way into our educational systems...
>>
>> Craig H wrote:
>> > It would certainly be nice.
>> >
>> > On Thu, Jun 4, 2009 at 1:31 AM, Saint K.
>> <sai...@specialattack.net> wrote:
>> >
>> >
>> >> I have a request. Most likely a bit radical for your
>> design, but very
>> >> much wanted.
>> >>
>> >> The problem is as following. Steam uses IE as engine to
>> display stuff in
>> >> the store, the motd etc etc.
>> >> As you know, IE is used less and less, and people now a
>> days chose not
>> >> to install or update IE at all because their using an alternative
>> >> browser. (Our webstats show that IE is by far no longer
>> the most used
>> >> browser).
>> >>
>> >> Now to come to our problem, because we don't install or update IE
>> >> anymore, we get faced with all sorts of render problems
>> caused by the
>> >> old IE engine (IE6). Widespread webmasters are fully dropping IE6
>> >> supports because their tired of having to implement
>> countless hacks to
>> >> make it browser compatible.
>> >>
>> >> Could steam please consider implementing or supporting alternative
>> >> browser engines?
>> >>
>> >> Cheers,
>> >>
>> >> _______________________________________________
>> >> To unsubscribe, edit your list preferences, or view the
>> list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>
>> >>
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the
>> list archives, please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >
>> >
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
>
>
> ------------------------------
>
> Message: 7
> Date: Thu, 4 Jun 2009 14:11:31 +0200
> From: "Saint K." <sai...@specialattack.net>
> Subject: Re: [hlds_linux] New browser engine support for steam?
> To: "Half-Life dedicated Linux server mailing list"
> <hlds_linux@list.valvesoftware.com>
> Message-ID:
> <72d95a26fca75b4ca01c45d7051854031...@mrgreen.specialattack.net>
> Content-Type: text/plain; charset="us-ascii"
>
> I can understand the earlier choice of using IE as engine. Although now
> the market is changing, MS is being forced to de-attach IE from windows
> most likely; I feel its time for a change, especially now when we start
> to notice our users are having issues with the old IE6 engine.
>
> Cheers,
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> gamead...@127001.org
> Sent: donderdag 4 juni 2009 14:01
> To: crazy_canu...@rogers.com; 'Half-Life dedicated Linux server mailing
> list'
> Subject: Re: [hlds_linux] New browser engine support for steam?
>
> No, it's to do with the fact that on a windows box, it's the one
> embeddable
> browser you can guarentee will be installed.  Nothing to do with
> brainwashed
> or bribed programmers.
>
>> -----Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf
>> Of Crazy Canucks
>> Sent: 04 June 2009 12:37
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] New browser engine support for steam?
>>
>> I'll second and third this.  It seems that most game
>> developers make use
>> of the IE browser engine.  Might have something to do with the way M$
>> has bought its way into our educational systems...
>>
>> Craig H wrote:
>> > It would certainly be nice.
>> >
>> > On Thu, Jun 4, 2009 at 1:31 AM, Saint K.
>> <sai...@specialattack.net> wrote:
>> >
>> >
>> >> I have a request. Most likely a bit radical for your
>> design, but very
>> >> much wanted.
>> >>
>> >> The problem is as following. Steam uses IE as engine to
>> display stuff in
>> >> the store, the motd etc etc.
>> >> As you know, IE is used less and less, and people now a
>> days chose not
>> >> to install or update IE at all because their using an alternative
>> >> browser. (Our webstats show that IE is by far no longer
>> the most used
>> >> browser).
>> >>
>> >> Now to come to our problem, because we don't install or update IE
>> >> anymore, we get faced with all sorts of render problems
>> caused by the
>> >> old IE engine (IE6). Widespread webmasters are fully dropping IE6
>> >> supports because their tired of having to implement
>> countless hacks to
>> >> make it browser compatible.
>> >>
>> >> Could steam please consider implementing or supporting alternative
>> >> browser engines?
>> >>
>> >> Cheers,
>> >>
>> >> _______________________________________________
>> >> To unsubscribe, edit your list preferences, or view the
>> list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>
>> >>
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the
>> list archives, please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >
>> >
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
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> ------------------------------
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
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>
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> End of hlds_linux Digest, Vol 16, Issue 9
> ***************************************** 


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